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During the second year of the Master in Advanced Architecture + Thesis Project (MAA02), students have the unique opportunity to work for a period of 1 year on an Individual Thesis Project, focused on the development of a research or pilot project based on the student’s interest, and the learnings of the first year. IAAC supports the student in selecting their Thesis Project topic in order to better orient them according to their future career interests and opportunities. Each student, according to their specific topic, is assigned one or more Thesis Advisors that follow the development of the work throughout the year.
In parallel to the development of the Individual Thesis Project, the second year of the MAA02 offers a series of seminars enhancing the theoretical, practical and computational skills of the students.
Course: MUPD01 & MAA01 Serious Games Seminar
Public Engagement and Play
Serious Games explores how game design can be used to engage citizens and stakeholders with complex social and environmental challenges in architecture and urbanism. The seminar, conducted in a workshop format, introduces students to the principles of serious games, emphasizing play, empathy, and participation as tools for public engagement and knowledge exchange. Through hands-on exercises, fieldwork, and collaborative micro-game projects, students learn to translate urban research and data into interactive experiences that both communicate and generate insights about the built environment.
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