IAAC’s Master in City & Technology (1 or 2-year program) is a unique program oriented towards redefining the analysis, planning, and design of twenty-first-century cities and beyond. The program offers expertise in the design of digitally enhanced, ecological and human-centered urban environments by intersecting the disciplines of urbanism and data science. Taking place in Barcelona, the capital of urbanism, the Master in City & Technology is training the professionals that city administrations, governments, industries, and communities need, to transform the urban environment in the era of big data.


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Flight Paths in Python

The world is in constant flux, domestic and international flights play a role in the fast paced travel that has become a normality. This project was conducted with python script in Jupyter notebook, to map out the airports and routes on our planet. PYTHON SCRIPT: import pandas as pd ports = pd.read_csv(“pathtoports.csv”)print(ports)from shapely.geometryimport Pointimport geopandas … Read more

Torrents of change

Introduction: Shorter & Sharper Events Imagine the persistent drumming of rain against your window. Not the comforting tapping of a spring shower, but a relentless torrent that seems to prolong for days. This isn’t science fiction, but a glimpse into the potential future of many Latin American cities. A staggering 40% of the region is … Read more

Rising Waters

The year is 2100. Latin America is sinking. Due to global warming the polar icecaps have almost melted completely. In addition the increased temperature has caused the global water mass to expand by almost 1%. As a consequence sea levels are rising at unprecedented levels globally. The coastline in South America is hard-hit by these … Read more

Harnessing AI in Design: The Neural Network Component in Grasshopper

Grasshopper’s neural network component is turning data into smart, functional design solutions. The neural network component within this environment presents a new frontier for design intelligence. Here’s a walkthrough of how this component transforms raw data into smart design solutions. The Training Grounds: Neural Network Trainer Designers input parameters into the Neural Network Trainer—this is … Read more

Theories of the Urban II

URBAN RESILIENCE : A dynamic governance framework for the Anthropocene, urban resilience combines ecological strategies with infrastructure safeguarding, embracing diverse, site-specific approaches to ensure cities withstand and adapt to crises, thereby maintaining their core identity and functions. URBAN FUTURES: Reimagining sustainable cities in the climate crisis era, grounded in today’s social realities and informed by … Read more

PROJET TOKYO ?

2nd research, Comparison masterplan Tokyo by Kenzo Tange vs the existing Tokyo Why Tange Kenzo Tange, as you know, is one of the most famous architects in the world. He has left behind many architectural works in Japan and around the world, He is also an urbanist. In planning the master plan for Tokyo, he … Read more

Identifying safe spaces

Using a visiblity map in the residential district of Montserratina in Viladecans, Catalunya, we aim to identify which junctions in the most popular route or routes are safe and what street typologies promote safety. VILADECANS We were working on a project that had as an objective to create healthy and safe spaces for the city … Read more

Healthy Spaces of Viladecans

1. Abstract Healthy Spaces of Viladecans is an Internet of People studio project which forces designers to reimagine the city of Viladecans as a hub of spaces that enhance the mental, physical and social health of the users of these spaces. This project aims at understanding the intangible concept of “Healthy” through identification of parameters … Read more

From following instructions to autonomy

The project started with an experiment to see if an agent could follow a line and illuminate its path to see obstacles. The light is composed of isovits and only the ones in front of the agent are colored. The experiment went then to make the light 3D to illuminate buildings facades. Many approaches were … Read more

Agents from Outer Space

Introduction Simulations are a powerful tool for understanding the world around us as it exists, and also as it could be. The creation of models that reflect a given context by adhering to selected rules that are followed in said context, show how all the constitutive parts behave and evolve over time, and by doing … Read more

Fluid Dynamics

Introduction This exercise aims to create a customizable fluid simulator, to explore how microscopic particles interact with each other and their environment, ultimately building a foundation for understanding fluid dynamics at a smaller scale. The key challenge lies in computationally emphasizing the crucial behaviors of these particles. Fluids, despite appearing continuous, are actually comprised of … Read more

Computing Movements of an Urban Square

The research project imagined a tile of a underused urban plaza as a square-based petri dish to test the movement of points within the tiled surface. By defining a number of points within the geometry of the area, the density of tiles would decrease, relative to the closest point. The membrane between the ground plane … Read more

Empowering Vulnerable People with Adaptive Infrastructure

Every individual, regardless of age or economic status, can play a crucial role in shaping a sustainable future. In Viladecans, a gamified co-design process is recommended to turn this vision into reality. Challenges of an aging population, energy poor buildings, and coastal climate change vulnerability may be aligned with public program priorities to adapt Viladecans’ … Read more

Mobility Amidst Chaos

Exploring Changes in Movement Patterns Amid Violent Activities Abstract Walking amidst Chaos is a conceptual project which aims at seeing deviations in movement patterns of people in the wake of violent activities and conflicts within an urban fabric. The project is developed through a method of agent-based simulation to see the extent of change in … Read more

‘ATTRACT•DEVELOP•KEEP’

Tackling the Internet of People through Fortifying & Diversifying the economy in Viladecans, Spain Introduction Viladecans is a dynamic and thriving municipality with a rich history, diverse economy, and vibrant community life. Its strategic location, economic opportunities, and quality of life make it an attractive place to live, work, and visit in the Barcelona metropolitan … Read more

Places to stay

Viladecans greeted us with an unexpected tranquility. We arrived to the city on the commuter train from Barcelona, opposing the flow of morning commuters. The station was empty. A single street, lined with abandoned plots and industrial sheds led us up the hill into the town. A few hundred metres later the scene couldn’t be … Read more

Bits and Pieces

Pictures and symbols are valuable tools to communicate data. Pictures contain input data and representative symbols, generated from points, capture outputs. Pictures, or raster images, are often not geolocated and lack methodological explanation. Here, using the Bitmap+ plugin, pictures of urban conditions are tapped for the data they contain using the coloration of the image … Read more

Monotony or Variety in the 15 Minute City

1. Abstract While studying about phenomenology and livability, it’s expression and its governing aspects, it is essential to recognise the true meaning of it. Phenomenology is reffered to the lived experience of objects, space and other surroundings. It is also important to understand the how, when and where of the experiences and what experiences are … Read more

SYMBIOTIC TOURISM

The Balearic islands had been a pioneer in the tourism industry since 1960s. The tourism model from them has been spread out to the world due to its international tourism traffic. They are still attracting high amount of international tourists and tourism is still the engine of the local economy. In this context, tourism is … Read more

Optimal Pathfinding in Digital Terrain

This exercise undertakes developing a shortest path simulation on varied terrains. Starting with basic point-to-point movements, I integrated agent behavior, enabling these agents to make decisions and take actions to move towards the destination point by choosing the best available option. The development of the simulation follows agent movement behaviors from two separate algorithms: Movement … Read more