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The Master in City & Technology’s academic structure is based on IAAC’s innovative, learn-by-doing and design-through-research methodology which focuses on the development of interdisciplinary skills. During the Master in City & Technology students will have the opportunity to be part of a highly international group, including faculty members, researchers, and lecturers, in which they are encouraged to develop collective decision-making processes and materialize their project ideas.
Course: MUPD01 & MAA01 Serious Games Seminar
Public Engagement and Play
Serious Games explores how game design can be used to engage citizens and stakeholders with complex social and environmental challenges in architecture and urbanism. The seminar, conducted in a workshop format, introduces students to the principles of serious games, emphasizing play, empathy, and participation as tools for public engagement and knowledge exchange. Through hands-on exercises, fieldwork, and collaborative micro-game projects, students learn to translate urban research and data into interactive experiences that both communicate and generate insights about the built environment.
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