Urban Dynamic Lights
Urban Dynamic Lighting is a research conducted on dynamic lighting for cities, exploring its transformative power and the possibilities it holds for cities worldwide. The study presents a comprehensive framework for implementing dynamic lighting systems on an urban scale. The power of dynamism Dynamicity represents a paradigm shift in our perception of cities. It recognizes … Read more
FOLLOWing FOOT.AI
Unraveling Footfall Patterns for Enhanced Urban Planning: A Spatial and Temporal Analysis Introduction Footfall prediction plays a crucial role in urban planning decision-making processes. Understanding the intricate relationship between footfall and its two dimensions—space and time—is essential. In this project, we delve into the workflow and key findings of a project aimed at comprehending the … Read more
Style_Designer
Github Methodology example file: https://github.com/jamesalcock1309/Style_Designer.git
Loneliness in Greater Melbourne
There are different types of loneliness and different causes for each type. The social media induced loneliness as described by Sherry Turkle in her book Alone Together: Why We Expect More from Technology and Less from Each Other (2012) is different from the loneliness of feeling alone in a crowd in a very large city … Read more
ANNA, the avatar
Embracing artistic collaboration, Eugenia and Littieri created Anna, an AI Avatar. Images, text, sound, and voice converged, augmented by Melobites’ melodies. Albert Einstein’s voice was revived, while voice mod technology transformed singers’ voices. The harmonious fusion of art and technology captivated audiences. This project showcased the limitless potential of collaboration between human creativity and AI, … Read more
Wildlife Corridors
Our project focuses on modeling and predicting habitat fragmentation avoidance mechanisms using graphs. We investigate wildlife corridors in Australia, leveraging graph-based approaches to create coherent passages and connect forest areas. By analyzing satellite images, road data, and other metrics, we construct and evaluate graph models that incorporate forest containment, node characteristics, and connectivity. Our goal … Read more
Generative Urban Farming
The experiment parts from a self organizing model that iterates based in the incident sun hours, to later be evaluated in 2 methods: DCGAN’s and PIX2PIX. Problem Statement: The objective is to utilize urban farming strategically in central Budapest to enhance the affordability of student life. The key questions revolve around the potential yield, geometric … Read more
Airports as Graphs
Introduction: Airports, intricate systems encompassing numerous services and pathways within sprawling infrastructures, face the challenge of optimizing the flow towards departure gates. In this study, we delved into the possibility of filtering out non-essential activities and prioritizing efficient movement within airports. To gain insights, we focused on Oslo Gardermoen airport, a moderate-sized airport with a … Read more
Revitalizing Urban Landscapes / Analyzing City Pattern
Problem Statement Mexico City is a rapidly growing urban area, but not all neighborhoods and areas have seen equal levels of development. Some areas may be in need of revitalization, but it can be challenging to identify which section of the city is in need of investment and redevelopment. The data available need cleaning and … Read more
re(al)form
The construction industry has shown an increasing interest in adapting to more environmentally friendly materials, with wood gaining popularity as a natural and sustainable option for buildings. However, the wood industry contributes a significant percentage of energy consumption during the entire wood lifecycle, encompassing tree cutting, transportation to sawmills, and delivery to construction sites. Additionally, … Read more
Cats & Books
From WFC to Graph ML WFC is an algorithm by Maxim Gumin using tile-based stochastic (random) aggregation. One of the most well known uses of WFC is the game Townscraper by Oskar Stalberg which is an indie town-builder game with 320k downloads. Lectures from Oskar Stalberg as well as YouTube videos form DV Gen are … Read more
All Nighter vs. 3DGAN
What kind of architecture is the most suitable for AI? The architecture of the Superdutch is already reduced to diagrams and blue foam models allowing for brute force prototyping. Ten ideas are created everyday per person on teams of ten people in firms like OMA, JDS, and BIG etc. That’s a hundred ideas per day … Read more
OPTi_SOL
I PROCESS I PROBLEM STATEMENT The model will consider factors such as building orientation, facade modifications, and roof area expansion and tilt, ensuring optimal solar panel placement and alignment to maximize energy generation. By developing this AI generative model, we aim to overcome the limitations posed by Seattle’s climate, accelerate the adoption of solar energy, … Read more
EASE GUIDE
‘Navigating Future Convenience’ PROBLEM STATEMENT The dataset contains information about previous trips taken by users, where each trip is represented as a node in the graph. The edges between the nodes represent connections between destinations visited by the same user. Additionally, the dataset includes attributes such as location details, amenities, time of day, activity type, … Read more