Nature to Culture

01 | IntroductionTopic Definition “Nature to culture” in landscape design means treating the natural environment not as a backdrop, but as a medium through which a city’s history, traditions, and collective identity are made visible and lived.  Nature — plants, water, topography, materials — becomes the language through which culture is told.  Nature births culture … Read more

Natural Lab Inside the City of Barcelona: Local Habitat with Native Planting

Design for More Than Humans Seminar | IAAC Understanding Local Habitats, Native and Exotic Species Local Habitat, ” a place where plants or animals normally live, characterised primarily by its physical features such as topography, plant or animal , soil characteristics, climate, water quality etc. and secondarily by the species of plants and animals that … Read more

Co-RESPIRA

co-respira

Co-Respira focuses on the home’s most important space—a place to gather, relax, share moments, or spend time alone—while creating opportunities for different generations to coexist within the same environment. Responding to today’s housing challenges, including increasing density, social isolation, and the need for more sustainable living models, the project proposes a co-living approach that balances privacy … Read more

HB03: Data-Driven Towers for Human-Nature Coexistence

Explore HB03, a hyperbuilding developed through parametric design, structural engineering, and adaptive façade optimization. Discover a data-driven approach to sustainable vertical urbanism, daylight performance, and human-centric high-rise design. Introduction: Engineering the Skeleton of Vertical Urbanism In the Vertical Machine studio, architecture is treated as a dynamic urban organism rather than a static object. Within this … Read more

F.lok

…digitizing terrain to understand runoff & delivering local NBS solutions… …there are 3 types of floods… …the mountains affect runoff… GREEN CITIES AROUND THE WORLD NBS (Nature Based Solution) Bank …Prototyping Phase… …understanding the prototype… THE PROTOTYPE

sen.city – Sense urban heat and plant cooler futures for everyone

Cities are warming rapidly, and dense urban centers feel it the most — especially areas with little shade or vegetation. Heat doesn’t affect everyone equally: groups like the elderly, youth, and people with health conditions are far more vulnerable. Problem Statement Most existing tools focus on UTCI, the Universal Thermal Climate Index. It measures how … Read more

Nyara House – Prototype 2026

Case study of a 3D printed project Site Organization The site plan was developed to support a continuous and efficient design-to-production workflow, integrating material preparation, digital control, and on-site fabrication into a single coordinated system. The spatial organization follows a clear operational sequence, from raw material handling to final deposition, reducing unnecessary movement, interruptions, and … Read more

Beyond Construction: BIM as a World-Building Tool for Real-Time Game Engines

Abstract This research investigates how Building Information Modeling (BIM) can be leveraged to generate structured and meaningful architectural environments for architectural visualization, video games, and animated films. It explores workflows between BIM tools and real-time game engines, focusing on the transfer and preservation of spatial logic and metadata. The study aims to demonstrate how BIM-based … Read more

Community Connections

Trinitat Nova and Trinitat Vella Scavenger Hunt   Moving between the neighborhoods of Trinitat Nova and Trinitat Vella in Barcelona, and reaching natural landscapes nearby, like the Collserola hillside or the Besòs River, can already feel a bit like a scavenger hunt. Large highway infrastructures carve through the area, creating barriers that make simple trips … Read more

Chill.Point

Inspirations Chill.Point is a lightweight timber and fabric pavilion designed for Plaça Universitat, creating a shaded urban pause within the city. Inspired by exposed timber frames and tensile scaffold structures, it combines structural clarity with soft, breathable enclosure. Using computational and parametric design tools, the pavilion responds to sun, wind, and pedestrian flow, optimizing geometry, … Read more

The Land Remembers

Agricultural landscapes often disappear from visual and political attention during conflict, overshadowed by images of urban destruction. This project uses satellite imagery to examine agricultural land in Gaza, focusing on the Beit Hanoun belt as an intersection between destruction and food systems. Through vegetation indices and bombing crater detection, the study distinguishes seasonal agricultural cycles … Read more

Agent Based Model: A Way to Visualize Alternative Multispecies Futures, Support Decision-making and Empower Collective Action

This proposal envisions an agent-based ecological simulation where human and non-human actors, farmers, water, soil, plants, fungi, and climate, interact within a shared bioregion defined by watersheds rather than political borders. Agricultural technicians serve as mediators between data and local knowledge. Agents are not merely data points but active participants in a living network, continuously … Read more

Fish Tail Park, Nanchang – Case Study

Case Study of Ecological Restoration, Human Presence and Design of Co-Existence Introduction Fish Tail Park is located in the center of Nanchang City, a historic city in southeastern China with approximately 6.6 million residents, has experienced rapid urban growth and high-tech industrial expansion along the Gan River. Is a large-scale ecological restoration project designed by … Read more

Oerliker Park

Oerliker Park in Zürich, Switzerland is not a natural forest that slowly emerged over time. It is a designed urban ecology: structured, calculated, and deliberately designed among buildings and former industrial sites. Even though the park may read as “natural” with its trees, parks like Oerliker are often designed primarily around human use. But parks … Read more

Parc del Centre del Poblenou

This project investigates Parc del Centre del Poblenou through the lens of Designing for More than Humans. The park, although permeable and vegetated, is spatially structured around human circulation and programmed activity. As a result, human occupation is continuous and dominant, while non-human life remains fragmented and residual. Through rule-based speculation, the project tests how … Read more