KG LineART

A GRADIO tool that generates architectural line drawings from Rhino3D Viewport screenshots by relating on a trained LoRA of architectural line drawings that takes the viewport input prompt option setting and generate a ready to use line drawing The User even have the option to edit the Hue and Saturation of the line drawing and … Read more

PLEINAR _ a 3d model to watercolour INTERFACE

Imagine transforming any 3D model into an expressive, hand-rendered-style watercolor sketch, a visualization that breathes life into architectural concepts. Pleinar: the interface that transforms 3D models into captivating, multiview, generative watercolor sketches, inspired by the brilliant artistry of Liz Steel. __________________________________________________________________________________________________________________________________________________________________________ __________________________________________________________________________________________________________________________________________________________________________ The LoRA – training DATASET We trained this LoRA on the work of … Read more

ARchitect

Sketches in Space with AI and LoRA What if architects could doodle inside their designs—live, in 360°? ARchitect is a mixed-reality interface I developed for stylizing architectural spaces using expressive, cartoon-like overlays. Powered by LoRA fine-tuning and a custom-trained Flux, ARchitect reimagines how we interact with our built environment—by making architectural visualization playful, intuitive, and … Read more

Beyond The Frame

Visual Storytelling using SDXL _LoRA_Gradio Exploring Dali and Bosch-inspired storytelling with SDXL + Gradio Our project is a tool that helps architects turn stories into surreal image sequences. We explored styles inspired by Dali and Bosch to create dreamlike visuals. Although we trained a custom model, we used prompt-based image generation in the final version. … Read more

Pavilion 3D & 2D Generator

Problem statement Pavilion design is deceptively demanding. Even though these structures are small, the creative expectations are incredibly high. In most competitions or studio settings, we’re expected to deliver rich, meaningful concepts – drawing on cultural references, environmental context, and symbolic language – all within just a few days or even hours. At the same … Read more

Faster Architectural Workflows with Generative AI: From Text Prompts to Custom LoRAs

Morph 2 LoRAs

Why “Faster” Matters A single photorealistic render can quickly be very expensive and take days to produce, locking design changes behind hefty bills and long waits for architects. Generative AI, through models like Stable Diffusion and custom LoRAs, slashes both cost and time, turning sketches into near-final visuals in seconds. By democratizing high-fidelity imagery, it … Read more

From Raw Acoustics to Predictive Insights: Modeling Comfort in Architectural Spaces

Introduction In this blog, we walk through the complete data science process applied to a unique challenge: predicting the acoustic comfort index of apartment units based on architectural and environmental features. This includes data preprocessing, feature engineering, model training, interpretation, and tuning—with tools like XGBoost, Neural Networks, and SHAP for explainability. The workflow is split … Read more

CarbonAI

Bridging Carbon estimations in early design stages The built environment accounts for nearly 40% of global carbon emissions, the urgency to integrate sustainability into architectural and engineering processes has never been greater. Yet, decisions made in the earliest stages of building design often lock in the majority of a structure’s lifetime carbon footprint, long before … Read more

WildFires

January 7th marked the beginning of one of the most devastating wildfire events in California’s recent history. A series of fires struck the city of Los Angeles, and within just 24 hours of the first ignition, the city was already facing three major wildfires in Pacific Palisades, Eaton, and Hurst. At that point, two fatalities … Read more

Workshop 3.2 – HearMeOut

The Challenge Traditional industrial robot software emphasizes reliability, precision, and repeatability. This approach can make the human-robot collaborations feel uncreative and non-engaging. Robots must by dynamic and engaging to thrive in a human-centered environment. The Solution The Overview Inverse Kinematics Using Inverse kinematics to orchestrate joint rotations, and constructing smooth mathematical functions that are composed … Read more

WORKSHOP 3.2 _ REFLECTION

“Precision becomes poetry through reflection and sound.” Reflection is an immersive installation that explores the potential of precision and reflection between two robotic arms through synchronized movements. Equipped with mirrors, the robots become both instruments and performers. Concept: The law of reflection The law of reflection states that the angle of incidence is equal to … Read more

Rock the Rock

A Real-Time Audio-Visual Stone Symphony Rock the Rock is an interactive audio-visual installation that identifies and tracks rocks in real time, generating dynamic sound and projection overlays. By leveraging computer vision and finite state machines, it transforms geological forms into a sensory experience. Concept and Context This project served as our introduction to Finite State … Read more

PalmPilot 2000

No mouse. No keyboard. Just you.  Github Link: https://github.com/Adronegenius/palmpilot2000.git Problem/Opportunity Current 2D CAD layout tools rely heavily on complex UI layers and precise mouse manipulation. These become barriers for: PalmPilot2000 addresses this by introducing a body-centered interaction system, where gestures drive the logic of selecting, moving, and placing elements on a plan — with visual … Read more