Kaleidos
Abstract The project, Kaleidos, is the story of a transformative rehabilitation system that redefines the experience of incarceration. It targets individuals undergoing psychological recovery, creating a dynamic, non-linear journey of healing. This architecture does more than confine—it evolves, adapts, and interacts with its users, guiding them through stages of denial, anger, bargaining, depression, and acceptance. … Read more
Deconstructing Alcatraz
1. Design Concept and computational Design System Obsolete typology Interpretation Deconstruction Understanding the current prisons as punitive institutions that fail to rehabilitate but imprison inmates without offering social inclusion solutions increases the risk of recidivism. Deconstructing Alcatraz proposes an alternative to this typological lack through its own reconstruction. In a VR environment the proposal consists … Read more
Landscape of Consequence
The Architecture of Second Chances Transforming Punishment into Progress Through Computational Design In the evolving discourse of criminal justice reform, the intersection of architecture, technology, and rehabilitation presents unprecedented opportunities to reimagine how we approach incarceration. Our project, “Landscape of Consequence,” proposes a radical reconceptualization of Alcatraz Island, transforming this symbol of isolation into a … Read more
άβυσσος avissos
What if punishment and rehabilitation could coexist in a fully immersive virtual environment? Can justice be achieved in the virtual realm? A Transformative Journey in Emotional Rehabilitation Avissos, named after the Greek word for the deepest part of the sea, reimagines emotional rehabilitation as a unique, multi-stage journey. This concept challenges individuals to confront empathy, … Read more
Memory Loop
This is Memory Loop, a computational design project that reimagines the rehabilitation experience for prisoners on Alcatraz Island. Here, architecture becomes more than confinement. It becomes an adaptive, generative space for introspection and reflection. A system that emerges, evolves, and dissolves in response to its purpose. The concept is simple but powerful. Instead of static … Read more
Re (Form) Reality // ITERUM
The Context The prisoner’s journey is an emotional and psychological transformation. The spaces inhabited during this process are designed to mirror the evolving state of mind, fostering introspection and awareness.Architecture becomes a tools to reflect the prisoner’s internal experiences, guiding them through stages of self-realization: as the prisoners confront these emotions within the space, they … Read more
PRIZORB – Complex Forming
Brief Create a concept for a virtual reality (VR) prison where inmates serve sentences within a modified VR simulation of Alcatraz Island, located in California. Your design reimagines the island prison typology, a longstanding method of separating prisoners into a distinct, isolated space. Although traditional prisons emphasized isolation from society, modern incarceration aims to foster … Read more
The 4 Seasons
The project While in prison, inmates often lose their sense of time and the natural rotation of the seasons. Their lives tend to become a continuous loop with little variation and few opportunities to start anew by learning new skills or pursuing higher education. Additionally, the social environment in these spaces is frequently governed by … Read more
Alcatraz under the Sea
Project Brief The Utopian submerged citySome submerged cities are envisioned as utopian societies, thriving under the sea with advanced technology and new ways of living, creating an ideal or harmonious civilization far removed from the troubles of the land-based world.In contrast, others are depicted as dystopian settings, where the survivors of a collapsed society are … Read more
whatisreality?
* whatisheterotopia? /ˌhɛtəroʊˈtoʊpiə/ noun “The cemetery, as a space of the living and the dead, is a classic example of a heterotopia.” 2.Architecture: A site or design that challenges traditional notions of spatial organization, inviting multiple interpretations and experiences. “The urban park became a heterotopia, a sanctuary from the city’s chaos yet deeply rooted within … Read more
RE:HABITAT
Abstract Prisons are constrained by tangible realities – static physical forms, high-density layouts, lack of amenity and limited access to natural spaces. These constraints are typically a result of inflexible systems and rigid hierarchies with high oversight to keep prisoner behaviour in check, but result in the need for efficient use of space and cost-effectiveness. … Read more
Poly-Exploration with Digital Cultures
The course of Digital Cultures, tutored by Andres Colmenares, took an investigative approach on the relations between the present and the future through the lens of art, journalism, urbanism, technology, human networks and global market. Course was structured in a “non-linear” way, what makes our tutor’s pride, yet consistent in terms of narrating through scale … Read more
Being critical in the era of Digital Cultures
How we interact with the digital world and with the digital tools that we have today? That is the question I asked myself at the beginning of this course. Digital cultures came to me as an experience to question the use of technology in the design and development of cities and societies, in the time … Read more
Unmasking Digital Culture: Rethinking Progress, Equity, and Sustainability
Accumulation: A Mirage of Progress Imagine a minimalist workspace—a pristine desk, a single laptop, a small plant to complete the tableau. It’s serene, efficient, and modern. Yet, behind this simplicity lies a sprawling network of data centers consuming vast amounts of energy, hidden from view. This duality invites a deeper reflection: is our pursuit of … Read more
Understanding Planetary Urbanization and Capitalism
“capitalism as a mode of production has necessarily targeted the breaking down of spatial barriers and the acceleration of turnover time as fundamental to its agenda of relentless capital accumulation” (David Harvey.) 01. The Evolution of Urban Reading Urbanization, much like the transition from print to digital media, reflects evolving modes of engagement. The shift … Read more
Power, Potency and Possibility
How to think of the notion of Utopia when articulating the futures embedded within phygital urban environments? ACT 1 – POWER Scene 1: Phone call between Patrick and Carmen. Patrick is in his sleek, high-tech San Francisco apartment . Carmen sits in a park in Seoul, a city filled with the hum of rapid urban … Read more
Trans-Siberian Glitch
How do digital multi-platforms branch our sense of alter-ego? ACT 1 | SCENE 1 The Trans-Siberian train passes through the pastoral snowy landscape. Each second, the window is framing a different scene. The train represents the transition between fragmented digital identities and beneath the masks. A family of three is sitting in the compartment. MOM: … Read more
Haven Ai
One step for Homelessness Around the world, almost 1 million plastic bottles are purchased every minute. If all of the plastic bottles sold in 2018 were gathered in a pile, it would be higher than the world’s tallest building, the Burj Khalifa in Dubai. What we are going to do with the Plastic bottles? Deposit … Read more
Blind Faith in A.I.
Setting the Scene In today’s digital landscape, our interactions are increasingly mediated by technology itself rather than as a medium for human communication. This shift creates an illusion of connectivity while fostering isolation, often trapping us in algorithm-driven echo chambers that reinforce our beliefs. Artificial intelligence now guides our lives, listening, learning, and providing information … Read more
Neuro-Sensitive Spatial Biophilia
We are daily exposed to negative environments and situations in our daily lives, such as city noise, spending a lot of time indoors, lack of greenery, and long working hours. Studies have shown that we spend 35 hours per week in such conditions and that stress is a major cause of illnesses. The best stress … Read more
Neuroimmersive Space: User-Centric Adaptive AI-Generated Virtual NeuroArchitecture
Our surroundings influence our cognitive-emotional processes and shape our physical, psychological, and social well-being in a variety of ways every day. Can neurotechnology and VR technology help us in conceiving user-centric adaptive spatial experiences, where both the space and the user are in a constant mutation—a continuous feedback loop and the space itself becomes an active … Read more
Neuro-Sensitive Spatial Biophilia
We are daily exposed to negative environments and situations in our daily lives, such as city noise, spending a lot of time indoors, lack of greenery, and long working hours. Studies have shown that we spend 35 hours per week in such conditions and that stress is a major cause of illnesses. The best stress … Read more
REAL VS VIRTUAL URBAN ENVIRONMENTS
Ready Player One presents a contrasting scenario between real world urban environments and virtual urban environments. This setting is shaped by a culture of video games that promotes individual competition, gendered imaginaries, conflict narratives and a militarized mindset. Real world urban skyscrapers are depicted as loop-sided pyramids designed to house large numbers of immigrants in … Read more