Within the current global context of rapid change, integrated with the potentials of digital technologies, IAAC’s Master in AI for Architecture and the built environement (MaAI01) is committed to the generation of new ideas and pioneer novel AI-driven solutions applications for the fields of Urban Tech, Smart Construction and Natural Ecosystems. The three transversal objectives of the program are Regenerative Design, Carbon Neutrality and Co-Design Processes.
In this context IAAC and the MaAI works with a multidisciplinary approach, integrating computational design, rapid prototyping, machine learning, data science, and generative AI implementing sustainable practices at an unprecedented scale. Facing the challenges posed by our environment and the future development of cities, architecture and buildings, through a virtuous combination of technology, biology, computational design, digital and robotic fabrication, pushing innovation beyond the boundaries of a more traditional architectural approach.
Flood Impact Mapping along the Turia River, València – Flood of 2024
When torrential rain dumped an entire year’s worth of water on Valencia in barely eight hours on 29 October 2024, the Turia spilled over its banks, submerging citrus groves, highways and whole neighbourhoods. More than 200 lives were lost, hundreds remained missing and Spain faced its worst flood disaster in recent history. Events like this … Read more
GG WORLDS [v.01]
GenAI for Game Environment Creation OverviewUrban environments in games play a crucial role in crafting immersive, dynamic worlds that captivate players and enhance storytelling. These settings not only shape the game’s atmosphere but also introduce strategic challenges and reflect cultural, social, and architectural identities, making virtual spaces feel authentic. However, creating high-quality, realistic game environments … Read more
AI FOR ROBOTIC FABRICATION: Smarter Motion by Bridging Simulation and Reality in Robotic Clay 3D Printing
https://github.com/PaintDumpster/ai_for_robotic_fabrication.git In the field of robotic fabrication, precision is everything! Yet there’s often a significant gap between a simulated toolpath and the real-world movement of a robotic arm. Subtle discrepancies can lead to printing errors, structural issues, or failed prototypes. We explored how AI can be used to minimize this gap. This investigation sits at … Read more
Design Communication & Interfaces: Accesible and Interactive AI Suggestions in Facades, based on Environmental Guidelines
The work presented in this blog post explores how UX and UI tools can be used to create a more accesible and interactive platform to this research group’s main project in the Research Studio class. By using tools like Figma and programming in HTML, CSS and JAVA, we try to apply the learnings into AI … Read more
Green Liminals: Feasibility Study for AI-Driven Budget Optimization for Urban Sustainable Solutions
Abstract The project explores innovative ways to address Barcelona’s sustainability challenges, such as carbon emissions, air pollution, and energy inefficiency. By leveraging AI, IoT sensors, and Nature-Based Solutions (NBS), the project aims to optimize municipal budgets for interventions that transform underutilized urban spaces into productive assets. The study highlights solutions like urban farming, greenery, and … Read more
Data Driven Design: Populating & Visualizing Walls for GraphRAG
The work presented in this blog post explores how code and visual tools can be used to create and represent the data central to this research group’s main project in the Research Studio. It focuses on integrating data-driven design methods to support sustainable façade development while aligning with environmental guidelines. By emphasizing the creation and … Read more
Intelligent Prototyping: Robotics and Micro-controllers
The work presented in this blog post is an approach combining Robotics and Microcontrollers as preparation for a main Research Studio project focused on sustainable facades and environmental guidelines. This represents our first steps in exploring these fields and their connections with Artificial Intelligence in Architecture and the Built Environment. In the Robotics domain, the … Read more
AI theory: Using NLP – Graph Rag for AI Suggestions in Facades, based on Environmental Guidelines
This project leverages Graph Retrieval-Augmented Generation (Graph RAG) to provide intelligent facades configuration recommendations aligned with the New European Bauhaus (NEB) principles. This post presents how we apply AI theory approaches for reaching the stablished target. The project correlates quantitative data and qualitative guidelines, by integrating 17% of the assessed metrics in this guidelines and creating … Read more