IAAC’s Master in AI for Architecture & the Built Environment is a unique program oriented towards leading the change in decarbonising human activities and crafting a more sustainable, resilient future urbanisation for our planet. Through an innovative curriculum deeply rooted in AI applications, the program pioneers novel AI-driven solutions that not only respond to the pressing challenges of our time but also set a new standard for environmentally and socially conscious co-design and planning. The Master in AI for Architecture & the Built Environment is training the professionals that city administrations, governments, industries, and communities need, to transform the built environment in the era of digital technologies.


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Human Trace: Autonomous Single-Stroke Robotic Sketching

This project explores a robotic system that translates digital vision into physical matter through the constraint of continuity. Rather than behaving like a conventional plotter that freely lifts and re-positions its pen, the system confronts a more complex challenge: it must interpret image topology and compute a path that allows the entire drawing to be … Read more

URBAN-Ai: AI based forecasting platform that predicts evolution of urban density and land-use.

The growth of cities on an urban level has been very random and often scattered due to several reasons, like; UNDPREDICTABLE URBAN GROWTH, DYNAMIC ZONING TRENDS and SHIFTING DEMANDS. This has led to the cities being have to be planned reactively rather than proactively. This has led to a problem of cities being inefficient, rising … Read more

CINEFLOW : An AI-Powered Cinematic Walkthrough for Architectural Design

Automating Architectural Visualization: A Journey Through Technical Pivots and AI Evolution Introduction In the rapidly evolving landscape of architectural visualization, the gap between conceptual design and compelling visual presentation remains a significant challenge. While architects and designers excel at creating innovative spaces, transforming these 3D models into cinematic walkthroughs typically requires specialized skills, expensive software, … Read more

GG WORLDS Blender Plug-in Prototype

GG WORLDS: A Blender plugin that enables users to instantly generate and customize 3D environments from text prompts, using generative AI to save time, cost, and boost creative freedom. Physical Prototype: Our prototype demonstrates an interactive workflow where users arrange physical maps and landmarks, then use a tablet AR app to instantly visualize and modify … Read more

Interactive Block-Based Structural Generation and Analysis Tool

In contemporary architectural practice, the gap between conceptual design and structural analysis often leads to delays, miscommunication, and inefficient iteration cycles. This project proposes an integrated workflow that bridges this divide by creating an interactive interface where architects can receive real-time structural feedback while scanning their preliminary physical model. By combining Unity-based visualization, QR code-enabled … Read more

Urban Vegetation Analysis Using Computer Vision and Deep Learning

(PaintDumpster/environmental_data_workshop at ndvi) – Link to GitHub This project aims to detect and classify different types of greenery in satellite imagery by utilizing color and edge detection techniques. The study area is located in Barcelona, Spain (41.396536, 2.194554). The stable version employs color and edge detection for image segmentation, while an alternative method integrates LiDAR … Read more

Satellite-Based Assessment of Vegetation Loss in Evia Wildfires

This project focuses on Evia, Greece, where devastating wildfires in the summers of 2021 and 2023 caused massive environmental damage. This is only an example, but this pipeline could be applied to any wild-fire affected area. Our aim is to quantify green loss and monitor post-fire ecosystem recovery. Thus we compare satellite imagery from key … Read more

Agrowealth : Does agriculture correlate to economy?

The goal of this project is to compare between the economic stability of an agriculture first city. Hamburg’s agricultural wealth is largely connected to its surrounding regions—particularly Schleswig-Holstein and Lower Saxony, which are among Germany’s leading food producers. Consequently, we focused on peripheral areas of the city that have recently transitioned into agricultural land, allowing … Read more

Flood Impact Mapping along the Turia River, València – Flood of 2024

When torrential rain dumped an entire year’s worth of water on Valencia in barely eight hours on 29 October 2024, the Turia spilled over its banks, submerging citrus groves, highways and whole neighbourhoods. More than 200 lives were lost, hundreds remained missing and Spain faced its worst flood disaster in recent history. Events like this … Read more

GG WORLDS [v.01]

GenAI for Game Environment Creation OverviewUrban environments in games play a crucial role in crafting immersive, dynamic worlds that captivate players and enhance storytelling. These settings not only shape the game’s atmosphere but also introduce strategic challenges and reflect cultural, social, and architectural identities, making virtual spaces feel authentic. However, creating high-quality, realistic game environments … Read more

Real time fabrication space control

AI for Robotic Fabrication Real-time control in fabrication spaces is essential for enhancing operational efficiency, minimizing risks, and ensuring worker safety. In dynamic manufacturing environments, accurately locating and tracking elements—such as machinery, tools, materials, and personnel—can drastically reduce accidents, optimize workflows, and streamline resource management. Through this project, we aim to integrate advanced sensing technologies, … Read more

AI For Robotic Fabrication Workshop : Reinforcement Learning for Intelligent Grid-Based Carving

Can an AI agent learn how to carve a shape — not by following a predefined path, but by figuring it out on its own? https://github.com/IaaC/AI_Robotics_Octopus.git Inspired by the precision of traditional craftsmanship, especially techniques like Japanese joinery where every cut matters, we wanted to see if a machine could learn that same logic in … Read more

AI FOR ROBOTIC FABRICATION: Smarter Motion by Bridging Simulation and Reality in Robotic Clay 3D Printing

https://github.com/PaintDumpster/ai_for_robotic_fabrication.git In the field of robotic fabrication, precision is everything! Yet there’s often a significant gap between a simulated toolpath and the real-world movement of a robotic arm. Subtle discrepancies can lead to printing errors, structural issues, or failed prototypes. We explored how AI can be used to minimize this gap. This investigation sits at … Read more

Design Communication & Interfaces: Accesible and Interactive AI Suggestions in Facades, based on Environmental Guidelines

The work presented in this blog post explores how UX and UI tools can be used to create a more accesible and interactive platform to this research group’s main project in the Research Studio class. By using tools like Figma and programming in HTML, CSS and JAVA, we try to apply the learnings into AI … Read more