The Master in City & Technology’s academic structure is based on IAAC’s innovative, learn-by-doing and design-through-research methodology which focuses on the development of interdisciplinary skills. During the Master in City & Technology students will have the opportunity to be part of a highly international group, including faculty members, researchers, and lecturers, in which they are encouraged to develop collective decision-making processes and materialize their project ideas.

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Art on air

Introduction Air quality is a problem in many cities around the world, yet it remains largely invisible to the naked eye. This reality struck us deeply when the four of us, having lived in Barcelona, Lagos, Bangkok, and Medellin – our four cities of origin – came together. Amidst our diverse backgrounds and experiences, we … Read more

‘Gotta Catch ’em All’

Co-design & Experience Platform for Public Art as part of Data, Art and the City (5-day workshop led by Leyla Saadi) Adapted from Pokemon-Go, we propose the development of a place-based app that pops the City of Toronto’s public art scene, drives interest and support for local public art and artists, and co-designs future public … Read more

What is creativity?

Creativity is often seen as the ability to transcend traditional ideas, rules, patterns, and to create meaningful new ideas, forms, methods, interpretations. But, can we confine its vastness to mere definitions? Furthermore, can the creative output of cities be quantified? A notable attempt to do so was made Inkifi. They composed a data based ranking … Read more

The Future of Public Art

In the ever-evolving field of urban development, “The Future of Public Art” sets out to be a project that reimagines the role and impact of art in public spaces. At its core, the project seeks to quantify the value of public art through a systematic approach, anchored in three fundamental pillars: democracy, contextuality, and insightfulness. … Read more