The Master in City & Technology’s academic structure is based on IAAC’s innovative, learn-by-doing and design-through-research methodology which focuses on the development of interdisciplinary skills. During the Master in City & Technology students will have the opportunity to be part of a highly international group, including faculty members, researchers, and lecturers, in which they are encouraged to develop collective decision-making processes and materialize their project ideas.

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Reclaiming Public [Space] – the decolonial future through the ideologies of the First Nations people of Australia. 

About This project investigates how colonial patterns of urban design in Footscray have historically shaped and continue to shape the experiences of mobility, vulnerability, and belonging among First Nations people. By tracing the spatial legacies of dispossession and infrastructural violence, the work critically maps how extractive logics have severed Indigenous connections to place. In response, … Read more

Woman & Water in Rundu: a mobility justice framework

Ndama, the fastest-growing informal settlement in Rundu, Namibia, faces critical challenges in water accessibility shaped by gender, age, income, and spatial isolation. With women disproportionately responsible for water collection under unsafe and inequitable conditions, our study combines interviews and spatial data to map intersectional vulnerabilities. We developed an interactive tool that simulates real-world constraints—heat, crime, … Read more

SYNTHETIC AI AGENT SURVEY SIMULATION

Safety Perception in Jakarta Why Simulate Perception in Urban Spaces? In the realm of smart city design and urban analytics, one of the most nuanced yet underexplored datasets is perceived safety. This perception isn’t easily quantifiable, yet it critically influences how public spaces are used, trusted, or avoided. Traditional surveys are the go-to method for … Read more

Fields at Play

Fields at Play identifies the value of gender inequality in Olympic infrastructure and proposes to leverage the derived $12.6B Olympic gender gap in sports facilities to fund the revitalization and ongoing program of reliable, safe, and comfortable spaces for women at risk of gender-based violence. Understanding the purpose and outcomes of Olympic infrastructure strategies in … Read more

REAL VS VIRTUAL URBAN ENVIRONMENTS

Ready Player One presents a contrasting scenario between real world urban environments and virtual urban environments. This setting is shaped by a culture of video games that promotes individual competition, gendered imaginaries, conflict narratives and a militarized mindset. Real world urban skyscrapers are depicted as loop-sided pyramids designed to house large numbers of immigrants in … Read more