Integrative Ant Hill Colony

Our group project is Ant Hill Colony on Mars, which has both above/below ground elements and underground heart, tunnels and pods. The project concept derived from “learning from ant colony,” therefore, the geometry shapes were more organic and natural. Originally, we recreated this by starting with LiDAR technology to identify the soil characteristics, then applying … Read more

Aquamines – a Collaborative Workflow

Introduction – The Idea For the first settlers on Mars, we have envisioned a colony of Aqua-Miners with the primary task of harvesting water as a resource from the ice beneath Mars’ surface, storing it and recycling it for sustainable use. Our approach to this problem has been exceptionally data-driven. Our idea is to explore … Read more

Micro Metropolis: Cloud Based Data Management

The concept of the “15-minute city” emphasizes a urban development model in which residents can access most, if not all, of their everyday needs within a 15-minute walk or bike ride from their homes. This approach seeks to counter the challenges of suburban sprawl by fostering more compact, efficient, and sustainable urban environments. Before beginning … Read more

EleMental Mars

Embracing community living and relaxation as essential components to overcome the challenges of life on the Red Planet. In the prospective colonization of Mars, Meditation and Wellbeing were identified as key elements to endure life far from Earth. During the research, the concept of the Japanese Pagoda, a vertical structure that encompasses the five elements … Read more

Aggreculture: Collaborative Workflows

Project Concept Aggreculture is a Martian colony architectural project focused on food production. The design concept is inspired by the way plant roots grow to find necessary nutrients within soil aggregate. Our project is unique in that it occupies a Martian lava tube. By building in a lava tube we use existing natural resources to … Read more

Alfafa Colony: Integrative Modelling

Project Concept Establishing a Martian food colony around a Mohole, designed based on growth morphology of alfalfa for efficient organization and development using L-systems. These terminologies are further explained below. Moholes Moholes on Mars are massive cylindrical excavations in the regolith, reaching up to 1 km in diameter and 7 km in depth. With temperatures … Read more

VirtuPaint

In the world of home improvement, painting is a powerful way to transform any space. Yet, the journey from envisioning to executing a painting project can be filled with uncertainty—from choosing the right colors to calculating costs and materials needed. This is where VirtuPaint comes into play, simplifying the planning process with precision and creativity. … Read more

Well-Nest

Sculpting on Mars Martian Environment – Human Habitat – Water Production “Well-Nest” is a Mars colony primarily dedicated to water mining and accommodation.We advocate for the development of a comprehensive system aimed at extracting, storing, and circulating water throughout the colony. Low Terrain Slope; Min Risk of Excavation Challenge; Expose to Solar radiation – Gaining … Read more

Soundscape

Crafting Tranquil Spaces with Acoustic Walls Within this digital realm of sound innovation, The app ” Soundscape ” provides users to craft tranquil spaces, leveraging the pivotal role of acoustic walls as the architects of tranquility. In spaces like home piano rooms, users can tailor every aspect of the acoustic landscape to create harmonious and … Read more

UrbanCanvas

UrbanCanvas is an innovative web application designed to provide comprehensive and detailed data for urban areas, empowering users with precise information about plot boundaries, buildings, 3D structures, roads, land usage, and empty plots within a city. This platform seamlessly integrates advanced mapping technologies, data visualization, and analytics tools to facilitate urban planning, real estate development, … Read more

MARTIAN LINK

Reimagining a Human Settlement on the Red Planet Envisioning a self-sustained colony on Mars, our primary focus is on revolutionizing transportation within the red planet. Sustainability is our guiding principle as we design an efficient transportation system that seamlessly connects habitats across various clusters. Incorporating Tensegrity moving parts, Inflatable lightweight structures, and a Hexagonal Grid framework, our approach embraces a Kit-Of-Part methodology. Following … Read more

MARTIAN LINK I COLLABORATIVE WORKFLOWS

Envisioning a self-sustained colony on Mars, our primary focus is on revolutionizing transportation within the red planet. Sustainability is our guiding principle as we design an efficient transportation system that seamlessly connects habitats across various clusters. Incorporating Tensegrity moving parts, Inflatable lightweight structures, and a Hexagonal Grid framework, our approach embraces a Kit-Of-Part methodology. Following … Read more

Optimal Pathfinding in Digital Terrain

This exercise undertakes developing a shortest path simulation on varied terrains. Starting with basic point-to-point movements, I integrated agent behavior, enabling these agents to make decisions and take actions to move towards the destination point by choosing the best available option. The development of the simulation follows agent movement behaviors from two separate algorithms: Movement … Read more

Mining MARS: Integrative Modelling

Introduction As part of our studio project, we have designed a Mars colony. The main purpose of this colony is the extraction of urgently needed raw materials in a kind of open pit mine. Taking into account the special conditions and protection needs on Mars (mini-metroites, radiation, sandstorms, atmosphere…) we decided to combine our base … Read more

ReWeave 2.0

The Context Aim State Of The Art The Workflow System Architecture Robotic Cell Scanning – Robotic cell Scanning Nesting – Initial Experiments Nesting Custom logic Iteration A Nesting Custom logic Iteration B Binder – Geopolymer with alkaline activators –  Sodium silicate Binder – Geopolymer with alkaline activators –  Sodium silicate and Sodium hydroxide Binder – … Read more

Automated Construction Through the Integration of BIM and Digital Twins

Digital twins or “digital replica” refer to a highly detailed virtual model of a physical building or infrastructure project, and through real-time monitoring the delivery of continuously updated data about systems and construction processes can be recorded within BIM. In a “House of Digital Twin”, the foundation of the house is Building Information Modeling (BIM), … Read more

Rain Catcher

Concept The idea “Rain Catcher” tackles this challenge head-on by introducing a web application for a sustainable solution Testing platform. These aren’t your average rain shelters; they’re sophisticated rainwater harvesting systems designed to capture and store this valuable resource. Rain Catcher might help cities to transform a potential burden – rainwater – into a valuable … Read more

Agent Simulation_Measuring Intervention Impact

Visualizing an urban simulation of free-agents affected by a specific intervention The Objective The objective of the project was to simulate the movement of people within a specific neighborhood in the city of Viladecans, Spain, and visualize the difference the movement patterns of the free agents would take prior to the intervention vs post intervention. … Read more

Urbanization and gene pools: A simulation study

The persistent expansion of urbanization poses a significant threat to wildlife populations. One under-explored facet of this impact concerns the genetic health of these populations. Genetic diversity, measured by the variation within a gene pool, is crucial for resilience and adaptation. This project utilizes Grashopper-led simulations to explore the dynamics between habitat fragmentation, animal movement, … Read more

Drop by Drop – Simulate erosion

Introduction Fascinated by the formation of landscapes through geological processes, I wanted to develop an interactive tool that simulates the effects of erosion on a virtual terrain. The goal was to both illustrate how erosion works and to create an experimental playground for designing one’s own landscape forms. The development utilized VUE, ThreeJS, and Rhino.Compute. … Read more

BRICKIFY

The microcosm of masonry unit construction can be a rather confusing one, with enormous range of potential brick shapes, materials, and bond patterns. This website is indented to help guide designers in picking a brick wall configuration by providing aesthetic visualization and potential cost data. Input Parameters The primary input is the center of line … Read more

NOISENSE

NOISENSE emerges as a dynamic tool that facilitates the visualization of otherwise visually imperceptible phenomena within spaces. Through sound simulation and virtual prototyping techniques, NOISENSE aims to go beyond the limitations of human auditory perception, thereby enabling the visualization and replication of sound atmospheres. By conceptualizing sound as a spatial field, the online app allows … Read more

WELL Hydration Station

WELL Building Standard is an international benchmarking system focusing from design features through operational aspects of a project. Water is a concept within WELL and one of the features showcase and support an early design adapter of drinking water stations. Even though the requirement is simple, it can be difficult to determine how to best … Read more