Robotics for Ecological Buildings

Studio: Term 2 – MRAC + MAA For our third term MRAC paired up with MAA students to investigate how vernacular materials and techniques of Catalonia could be modernised with robotic precision to create new typologies. Our group chose to work with Canya; more specifically Arundo Donax, Giant Reed. Two vernacular techniques we looked to … Read more

Digital Tissue: A Living Map of the Hyperbuilding Cells

Preliminary Study: Demography as Design Driver In Hyperbuilding 3, our focus was to understand how demographic data can actively inform architectural decisions. We started by analysing the Chilean census portal, which provides detailed information for the entire metropolitan region and specifically for the Providencia district. From this dataset, we looked at age distribution, household composition, … Read more

Ecosystem Services in Lisbon

– Reimagining the Northern Green Corridor of Lisbon – Location The project site in Lisbon is strategically located within a dynamic urban fabric characterized by a mix of historic layers and contemporary development. Positioned between key mobility corridors and densely populated neighborhoods, the area experiences a high level of pedestrian and vehicular activity throughout the … Read more

Corked-Up

This project explores cork as a sustainable material and investigates new possibilities for its application through innovative design and production methods. By experimenting with different technologies and rethinking how they can be used, the aim is to develop new ways of working with cork that minimize carbon emissions, reduce waste, and limit the use of … Read more

EVERYDAY MOBILITY NETWORKS

Children’s journey to school, in Bosa Apogeo, Colombia INTRO Bogotá’s growth over the last two decades has been dramatic. The metropolitan area now holds close to 11.8 million inhabitants — a 51% increase in just 15 years. That growth has not been evenly distributed across the city. The city currently ranks 7th in the world … Read more

The Geometry of Intelligence: How Hyper-building One Turns Geometry into Meta-data

Hyperbuilding One is a data-driven ecosystem that achieves seamless connectivity between Static and Kinetic spaces through an optimized large-scale integrated environment. Architecture is No Longer Static: How Hyper Building One Turns Geometry into Code The traditional architectural blueprint is a corpse. It is a static snapshot of an idea that begins to age the moment … Read more

Between Ritual and River

Ecological Renewal of Ghats Statement “While industrial and sewage pollution receive significant attention in river conservation efforts. Ritual pollution stemming from religious and cultural practices remains largely unaddressed due to its sensitive nature. But it contributes substantially to river degradation and requires culturally respectful solutions.” Sacred Sites Across every continent and culture, rivers have never … Read more

The Data Pipeline Behind NeuroSpace: From Sliders to Synapses

Abstract NeuroSpace is a browser-based parametric design tool that reframes Building Information Modeling as Behavior Information Modeling — encoding predicted neurophysiological outcomes into architectural geometry. This post traces the full data pipeline: from seven UI sliders through a dual-path architecture (server-side Rhino.Compute for 3D geometry, client-side JavaScript for real-time NeuroScore calculation), through reactive state management … Read more

Nyara House – Prototype 2026

Case study of a 3D printed project Site Organization The site plan was developed to support a continuous and efficient design-to-production workflow, integrating material preparation, digital control, and on-site fabrication into a single coordinated system. The spatial organization follows a clear operational sequence, from raw material handling to final deposition, reducing unnecessary movement, interruptions, and … Read more

Bee Careful

A Bee Survival Game Context – Bee-Careful starts in Lisbon, Portugal. Where social (vulnerable young community), environmental (ecological unbalance and fragmentation), and mobility (elderly retired community) problematics are adressed through one common medium; greenery. Greenery forms the binder in which the previous elderly community of Lisbon convverges with a new and young community across a … Read more

Large Scale 3D Printing with Bio-Based Materials

Our project for the Large-Scale 3D Printing with Biomaterials workshop focuses on the transition from conventional, high-emission construction to a circular, bio-based architectural model. Utilizing a 6-axis robotic arm, we have developed an acoustic envelope system composed of a cork-based bio-composite sourced from recycled stoppers. The research prioritizes a “File-to-Factory” workflow where computational geometry is … Read more

Kindergarten: Els Tres Totems

Our Collective Design Goals As designers, we see this project as an opportunity to create a play environment that is genuinely functional, inclusive, and meaningful for children, while deepening our own understanding of how design can support play, curiosity, and well-being. We aim to learn basic design, fabrication and installation with wood as a material. … Read more

Floating Grounds-Rethinking Resilience in Jakarta

Introduction Floating Grounds proposes a flood-resilient urban model for Jakarta that merges housing, public programs, and a stadium into a single floating system. Instead of resisting water, the project accepts it as a permanent condition and uses it as an organizing element. The work explores how large-scale infrastructure can support community life while addressing land … Read more