Our Sprint Through Parc dels Pins
We had an incredible, whirlwind five days co-creating public spaces with Pablo Muñoz, Luisa Torres, Josefina Ovalle Parot, and the amazing community of Santa Coloma de Gramenet. It felt like a rapid-fire game—running around the park, talking to people, collecting stories, analyzing data in GIS and Grasshopper, figuring out who to design for, and then … Read more
Caminando Por Mi Barrio: participación, juego y derecho al espacio público.
¿Cómo se habita una ciudad cuando no te preguntan cómo debería ser? Este proyecto explora nuevas formas de participación urbana desde el cuerpo, el cuidado y la imaginación. Caminando por mi barrio es una herramienta lúdica que surge como respuesta a una ciudad segregada, insegura y diseñada sin nosotras. Aquí comparto los avances de esta … Read more
Mind vs Machine: MENTOR
A Multi-Agent, Socratic, Cognitive-Preserving Tutoring System for Architectural Education The Silent Crisis Picture this: A design student faces a challenging architectural problem. They need to create a sustainable community center that harmonizes with its urban context while meeting complex programmatic requirements. In 2023, they would likely turn to ChatGPT, type their question, and receive a … Read more
INTERACTIVE LIGHTSCAPES
Creating Charismatic and Safer Public Spaces through Light RESEARCH QUESTION: How can experiential lighting features — ones that create interactive, changing, and flexible environments– be used in public spaces in order to create senses of community, safety, and improved mental and emotional health? HYPOTHESIS: If we integrate interactive lighting solutions as permanent fixtures in public … Read more
CINEFLOW : An AI-Powered Cinematic Walkthrough for Architectural Design
Automating Architectural Visualization: A Journey Through Technical Pivots and AI Evolution Introduction In the rapidly evolving landscape of architectural visualization, the gap between conceptual design and compelling visual presentation remains a significant challenge. While architects and designers excel at creating innovative spaces, transforming these 3D models into cinematic walkthroughs typically requires specialized skills, expensive software, … Read more
GG WORLDS Blender Plug-in Prototype
GG WORLDS: A Blender plugin that enables users to instantly generate and customize 3D environments from text prompts, using generative AI to save time, cost, and boost creative freedom. Physical Prototype: Our prototype demonstrates an interactive workflow where users arrange physical maps and landmarks, then use a tablet AR app to instantly visualize and modify … Read more
Interactive Block-Based Structural Generation and Analysis Tool
In contemporary architectural practice, the gap between conceptual design and structural analysis often leads to delays, miscommunication, and inefficient iteration cycles. This project proposes an integrated workflow that bridges this divide by creating an interactive interface where architects can receive real-time structural feedback while scanning their preliminary physical model. By combining Unity-based visualization, QR code-enabled … Read more
DRDA- Dynamic Robotic Design Activities
ABSTRACT Autonomous parametric furniture assembly using modular blocks and ROS-driven industrial robots promises to revolutionize on-demand manufacturing. In this work, we introduce DRDA (Dynamic Robotic Design Activities), a unified framework that seamlessly links customer-driven design to autonomous multi-robot execution. A user-defined geometry and style, which our custom block-selection and toolpath-generation engine converts into collision-free pick-and-place … Read more
Play Mumbai
“A Digital Tool that facilitates Self-Redevelopment in Mumbai through the Participatory Development Method [PDM] and Decentralized Autonomous Organizations [DAOs] to Reduce Ecological Footprint[EP]. ”
Reclaiming Public [Space] – the decolonial future through the ideologies of the First Nations people of Australia.
About This project investigates how colonial patterns of urban design in Footscray have historically shaped and continue to shape the experiences of mobility, vulnerability, and belonging among First Nations people. By tracing the spatial legacies of dispossession and infrastructural violence, the work critically maps how extractive logics have severed Indigenous connections to place. In response, … Read more
Woman & Water in Rundu: a mobility justice framework
Ndama, the fastest-growing informal settlement in Rundu, Namibia, faces critical challenges in water accessibility shaped by gender, age, income, and spatial isolation. With women disproportionately responsible for water collection under unsafe and inequitable conditions, our study combines interviews and spatial data to map intersectional vulnerabilities. We developed an interactive tool that simulates real-world constraints—heat, crime, … Read more
AIA25 – Theory / Living Codes
Architecture through the Semiotics of Biological and Artificial Intelligence
SYNTHETIC AI AGENT SURVEY SIMULATION
Safety Perception in Jakarta Why Simulate Perception in Urban Spaces? In the realm of smart city design and urban analytics, one of the most nuanced yet underexplored datasets is perceived safety. This perception isn’t easily quantifiable, yet it critically influences how public spaces are used, trusted, or avoided. Traditional surveys are the go-to method for … Read more
Caminando Por Mi Barrio: participación, juego y derecho al espacio público.
¿Cómo se habita una ciudad cuando no te preguntan cómo debería ser? Este proyecto explora nuevas formas de participación urbana desde el cuerpo, el cuidado y la imaginación. Caminando por mi barrio es una herramienta lúdica que surge como respuesta a una ciudad segregada, insegura y diseñada sin nosotras. Aquí comparto los avances de esta … Read more