Sant Felip Neri Pavilion

Master in Advanced Architecture Computational Design Seminar Yetkin Demir / Giovanny Gordillo SITE Placa De Sant Felip Neri is a small square located in the Gothic quarter. Bearing scars from the Spanish Civil War in 1938, this plaza holds a tragic past. Surrounded by the church and mixed use buildings, this square serves as a … Read more

KOMA

can robots and humans work hand in (hand) to create beautiful architecture? KOMA is a contemplative space, designed to be set in the landscape and allow for peaceful viewing, the form of KOMA is parametric and is able to sway with the wind through the use of tensile cables. The vertical timber elements were placed … Read more

COLOCHO

Drawing inspiration from the Central American term “colocho” meaning curl or loop, we developed a robotic printed clay column, while experimenting with non-uniform extrusions. In this seminar we explored the geometric possibilities that can be created with the incorporation of non-uniform rotations and movements in the robot while printing with clay. At the same time, … Read more

Column Stack

Robot-Assisted stacking of Wooden blocks Design concept In this experimental project, we explored the intersection of aesthetics and structural logic by designing a parametrically controlled wooden column assembled using robotic fabrication. The column starts with a square base and gradually transforms into a triangular top, demonstrating a seamless geometric transition. By stacking precisely cut wooden … Read more

Hexa-Pod

The Hexa-Pod is an innovative hexagonal wooden stacking pod designed to serve as an enclosed seating space. Inspired by organic geometric forms, this structure is composed of systematically arranged wooden slats, creating a dynamic and immersive shelter. The wooden members provide both structural integrity and aesthetic fluidity, making it a functional yet sculptural addition to … Read more

Software II _ Scanning Wood Waste

Github : https://github.com/j-albo/scanning-wood-waste INTRODUCTION Currently, only 15% of wood waste is recycled globally, while up to 60% of felled trees remain unused. Many irregular pieces that do not meet industrial standards are discarded without leveraging their structural and aesthetic potential. Our goal is to rethink these waste materials through scanning, analysis, and digital transformation, converting them into … Read more

Scanning for Reconstruction: Non Planar 3D printing

Introduction In this exercise, our objective was to scan a physical object and use the acquired data to generate a toolpath for non-planar 3D printing. To achieve this, we integrated tools such as Grasshopper, Python, and ROS (Robot Operating System) and conducted multiple tests to optimize the scanning strategy and post-processing. Methodology To achieve non-planar … Read more

Guess the Cup: Robotic Track + Respond

Introduction to Robotic Operating Systems Github repository: https://github.com/sashakraeva/MRAC-ur-perception Introduction his course provided a thorough introduction to the Robot Operating System (ROS), teaching us essential skills in robotic software development. We learned about key ROS concepts like nodes, topics, messages, and services. Using robotic perception as case studies, we understood how ROS connected robots, sensors, and … Read more

Fan Only: A Cataloguing Approach to Glazing

Introduction The exploration of robotic fabrication with traditional techniques has become increasingly important in the ceramic industry, opening up new possibilities for innovation, efficiency and mass production. This research, in collaboration with Heatherwick Studio, bridges traditional artistry and robotic innovation, using only a fan brush to explore creative possibilities in ceramic glazing. Design Methodology The … Read more

BANDY.DUCKS_2.1_Robotic Glazing Choreography

Introduction This project was done in collaboration with Heatherwick Studio. Our starting point was a problem that emerged when patterned ceramic tiles were deployed at scale. Specifically, factory-produced tiles create repetitive patterns, which detract from their crafted intricacy. On the other end of the spectrum, hand glazing is a highly skilled and time-consuming process that … Read more

HAND CRAFT TRANSCRIBER

github: https://github.com/intellection-mrac/tres_mosqueteros.git 1. Intro When we think of craftsmanship, we imagine a world of deep expertise—one that is developed differently from the academic theories taught in universities. Craftspeople spend years under the guidance of masters, becoming part of a lineage that passes down specialized knowledge honed through time and experience. This process is more than … Read more

YAKISUGI.TORCH

Github : https://github.com/MRAC-IAAC/YAKISUGI.TORCH Overview This project combines a thermal camera and an ESP32 to capture and analyze thermal data and distance measurements. It was developed as part of the YAKISUGI Torch Project, a system designed to optimize and standardize the traditional Japanese wood-burning technique for enhanced durability, pest resistance, and waterproofing. About the YAKISUGI Method: The YAKISUGI … Read more

Studio I_Anatomy of a Machine: Shape

INTRO As part of the “Anatomy of a Machine – Shape” course, we engaged in an exercise that explores the possibilities of robotic material manipulation through various tools and techniques. Our objective was to research and experiment with sustainable, accessible, and locally available materials, applying scientific and creative principles to produce unique prototypes. This process … Read more

Studio I_Anatomy of a Machine: Spill _ FLOWPRESS

Introduction This seminar invites students to explore making custom made spillers controlled by Arduino and a 6-axes robotic arm in order to paint spills on canvas with black acrylic paint. Context   Recently we have clearly observed immense changes in production, prototyping, and innovation that has been influenced by open source software, firmware and hardware. Human … Read more