Focus – A responsive workspace

The idea What if a workspace could respond to the people around it? FOCUS is a responsive workspace designed to create a balance between openness, privacy, and concentration. The project explores how a physical environment can adapt to human presence through simple interactions between people and technology. The panels move depending on the movement of … Read more

IntroBOT

He likes your company… just not too close, and definitely not too loud. We all know someone who enjoys company but needs their space. Dobby the IntroBOT is a playful desk companion built around that feeling. Inspired by introverts, who value personal space and quiet surroundings, Dobby watches how people approach it and listens to … Read more

Portable D[r]oom

portable droom -physical computation

Concept Portable d[r]oom is a wearable helmet that turns the passive habit of doom scrolling into a physical condition. Drawing on Walter Pichler’s TV Helmet (Portable Living Room) from 1967, which isolated its wearer inside a television shell and anticipated today’s tech-induced detachment, the project addresses the stillness on which modern media addiction depends. An … Read more

BANANA MATTERS

Abstract Banana Matters transforms discarded banana pseudostem biomass into carbon-sequestering architectural panels through material research, bio-based binders, and digital fabrication. The project addresses the untapped potential of nearly 525 million tonnes of annual banana waste by developing lightweight, low-carbon composites with acoustic and structural applications. Through iterative material experimentation, heat-press manufacturing, and mechanical and physical … Read more

Hardware III: Drift

Human-in-the-Loop: Interactive Systems Faculty: Hamid Peiro + Aleksandra Kraeva Hardware III is a cross-discipline project led by Hamid Peiro and Aleksandra Kraeva (Sasha); between MRAC and MAAI to explore the possibilities of interactive design within and around the boundaries of the worlds of robotics and AI. The project aims to better understand how the human … Read more

NEURO-ADAPTIVE INTERFACE

Neuro Daptive Interface

This thesis explores how biosignals can transform artificial light into an adaptive architectural interface. While light strongly affects human emotions, cognition, and well-being, most lighting systems still rely on manual control and cannot respond to users in real time. The research investigates how EEG, ECG, and GSR data can be used to create dynamic lighting … Read more

NEURON – Workshop 3.1

HRC

Neuron is a project developed during the IAAC MRAC 3.1 Welding Workshop that explores human–robot collaboration in the assembly of space-frame structures. The project focuses on the interaction between a Universal Robots UR10e robotic arm and a human welder, working together to assemble pre-cut steel bars through a continuous exchange between robotic precision and human … Read more

The Illusion of Life: A conversation with Madeline Gannon

Rethinking Robotics Through Experience Reflections on a lecture by Madeline Gannon Introduction “Somehow, someway, I have built a career out of misusing technology.” Madeline Gannon has spent over a decade working at the intersection of industrial robotics, art, and human interaction. This text presents a thematic synthesis of her lecture for the MRAC, followed by … Read more

WORKSHOP 2.2_Disassembly & Reassembly

Robotic Disassembly& Reassembly with Spatial AI In this blog post, we’re presenting the project developed during IAAC 2026 Workshop 2.2 in collaboration with the Augmented Fabrication Lab. Our focus was to step beyond purely digital design and engage directly with physical processes, using robotic systems and sensor-based feedback. Through hands-on experimentation with robotic fabrication and … Read more

Software -II- Brick-Scan

This article presents a project exploring how collected data can be processed and translated into automated classification and robotic decision-making logic. The core concept revolves around studying the physical condition and spatial arrangement of reclaimed construction material, extracting geometry-based and surface-level information to generate a data-driven sorting and retrieval workflow. By combining artificial intelligence with … Read more

Applied Computer Vision & Robotics with AI for Architecture andInteractive Systems

Hardware 2 cover image

RE:PAIR –Perception-Driven Closed-Loop Robotic Repair Faculty: Hamid Peiro and Aleksandra Kraeva (Sasha) Mission Statement: RE:PAIR is a perception-driven, decision-visible closed-loop robotic system that detects cracks, repairs them using robotic 3D printing, and autonomously verifies the result. 1) Crack detection 2) Segmentation and Masking 3) Centreline and points First we outlayed the workflow of the project. … Read more