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PRIZORB  – Complex Forming

Brief Create a concept for a virtual reality (VR) prison where inmates serve sentences within a modified VR simulation of Alcatraz Island, located in California. Your design reimagines the island prison typology, a longstanding method of separating prisoners into a distinct, isolated space. Although traditional prisons emphasized isolation from society, modern incarceration aims to foster … Read more

The 4 Seasons

The project While in prison, inmates often lose their sense of time and the natural rotation of the seasons. Their lives tend to become a continuous loop with little variation and few opportunities to start anew by learning new skills or pursuing higher education. Additionally, the social environment in these spaces is frequently governed by … Read more

Alcatraz under the Sea

Project Brief The Utopian submerged citySome submerged cities are envisioned as utopian societies, thriving under the sea with advanced technology and new ways of living, creating an ideal or harmonious civilization far removed from the troubles of the land-based world.In contrast, others are depicted as dystopian settings, where the survivors of a collapsed society are … Read more

The Re-iterating Maze

The Re-Iterating Maze helps inmates at Alcatraz develop meditative practices through rehabilitation, using their sentence to make a more peaceful existence possible. Our concept allows prisoners a mindful form of exercise, allowing them to use their time outdoors exploring multidimensional pathways. Mindful walking encourages the brain to focus on the activity of traversing a determined path. By … Read more

whatisreality?

* whatisheterotopia? /ˌhɛtəroʊˈtoʊpiə/ noun “The cemetery, as a space of the living and the dead, is a classic example of a heterotopia.” 2.Architecture: A site or design that challenges traditional notions of spatial organization, inviting multiple interpretations and experiences. “The urban park became a heterotopia, a sanctuary from the city’s chaos yet deeply rooted within … Read more

RE:HABITAT

Abstract Prisons are constrained by tangible realities – static physical forms, high-density layouts, lack of amenity and limited access to natural spaces. These constraints are typically a result of inflexible systems and rigid hierarchies with high oversight to keep prisoner behaviour in check, but result in the need for efficient use of space and cost-effectiveness. … Read more