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During the Master in City & Technology + Thesis Project, students have the unique opportunity to work for an additional time of 9 months on an Individual Thesis Project, focused on the development of one research or pilot project based on the student’s interest. IAAC supports the student in selecting their Thesis Project topic in order to better orient them according to their future career interests and opportunities. Each student is assigned one or more Thesis Advisors that follow the development of the work throughout the year.
Course: MUPD01 & MAA01 Serious Games Seminar
Public Engagement and Play
Serious Games explores how game design can be used to engage citizens and stakeholders with complex social and environmental challenges in architecture and urbanism. The seminar, conducted in a workshop format, introduces students to the principles of serious games, emphasizing play, empathy, and participation as tools for public engagement and knowledge exchange. Through hands-on exercises, fieldwork, and collaborative micro-game projects, students learn to translate urban research and data into interactive experiences that both communicate and generate insights about the built environment.
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