The Master Programme in Robotics and Advanced Construction is an innovative educational format that offers interdisciplinary skills and understanding through a series of class seminars that are put into practice through hands-on workshops. IAAC gives students the opportunity to create individual studio agendas and develop Pilot Thesis Projects based on the knowledge acquired during the seminars and workshops split into 3 Modules. In this way, IAAC puts together an experimental learning environment for the training of professionals with both theoretical and practical responses to the increasing complexity of the construction sector.

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Workshop 3.1 – Robot – Human Collaboration in Metal Fabrication

Faculty: Nacho Monereo & Prottay Roy ChowdhuryGuest Artist: Maria Mallo The project focused on creating a dynamic feedback loop between digital design, robotic positioning, and human craftsmanship. Instead of treating the robot as a fully autonomous machine, the workflow emphasized continuous interaction and mutual dependency between human and machine during fabrication. The installation was fabricated … Read more

Workshop 3.1_Human-Robot Collaboration (HRC) in metal fabrication

Introduction This workshop explores new modes of architectural production through active collaboration between humans and robots, shifting away from traditional models of automation toward hybrid systems of shared decision-making. Rather than understanding the robot as a fully autonomous tool, it is framed as an agent that cooperates with the human in real time, creating a … Read more

Robotics for Ecological Buildings: STRAW

This work investigates the structural potential of straw in its raw, unprocessed state — exploiting its natural wilderness and fibrous friction to build systems from its inherent properties. By coupling these material behaviors with robotic fabrication, the process becomes parameterized, enabling a vernacular material to be deployed within a precise and predictable architectural system. Introduction … Read more

Manufacturing as a Service – A Conversation with Valentino Tagliaboschi

The lecture was conducted by Valentino Tagliaboschi, architect and building engineer whose career is situated at the intersection of computational design, digital fabrication, and robotics applied to architecture. Trained at the University of Pisa, his approach to the field is characterized by a methodology based on constant experimentation, iterative prototyping, and the intensive use of … Read more

Robotics for Ecological Buildings : CLAY

This work explores how clay can be used to introduce compression strength into flexible surfaces. By using robotics for controlled deposition, the process becomes parameterised, allowing a traditional material to be developed into a precise and predictable building system. Introduction This project proposes a system that transforms a flexible surface into a rigid, three-dimensional structure. … Read more

Mathilde Marengo from External References: Designing Experience through Technology

The lecture by Mathilde Marengo, Head of Studio Operations at External References, offered an in-depth overview of how contemporary architectural practice operates at the intersection of computation, fabrication, storytelling, and experiential design. Rather than presenting technology as an isolated tool, Mathilde framed it as an integral part of design thinking. Digital tools, parametric workflows, and … Read more

Workshop 1.2 Data to Motion – DRYING RIVERS

This article presents my Workshop 1.2 individual assignment, which focuses on analyzing data and translating it into robotic movements to control an ABB IRB 6700-150/3.20 industrial robot equipped with a plastic pellet extruder for additive manufacturing. The core concept of the project involved studying the drying and shrinkage of the Aral Sea over time, extracting … Read more

From Design to Construction: A Conversation With Oriol Carrasco

Oriol Carrasco – Anomaly.Build Oriol Carrasco is a PhD architect from Barcelona. He is a senior fabrication expert at IAAC with extensive expertise in composite manufacturing. Oriol currently teaches in MAA and 3DpA programs. He has been co-leading the Design with Nature research line since 2013, teaching now in the metabolic introductory studio.  He has … Read more

Workshop 1.2 Data to Motion – TSUNAMI

This article presents our Workshop 1.2 project, which focuses on analyzing data and translating it into robotic movements to control an ABB IRB 6700-150/3.20 industrial robot equipped with a plastic pellet extruder for additive manufacturing. The core concept of the project involved studying the tsunami-related terrain and displacement data, extracting spatial and intensity-based information to … Read more

Anatomy of a Machine: Shape

Context This exercise explores robotic fabrication processes through the direct manipulation of malleable materials. The assignment consisted of producing a 2.5D clay piece, measuring 40 × 40 cm with a maximum height of 5 cm, understood as a physical result of a robotically applied force on soft matter.Rather than designing a predefined form, the goal … Read more

Anatomy of a Machine: Spill

Introduction In Anatomy of a Machine: Spill, we designed and built our own paint-spilling tools and worked with large robotic arms to create expressive, A0-scale paintings. Over the weeks, we tested movements with our hands, translated them into robotic trajectories, and refined both the tools and the resulting spill patterns. Using Arduino and laser-cut acrylic … Read more

Anatomy Anatomy of a Machine: Shape “Blobs & Lines”

Exploring Clay 3D Printing Through Viscosity, Speed, and Time For the Shape exercise within Anatomy of the Machine, we worked with clay as a material, specifically focusing on robotic 3D printing using clay extrusion. The objective was to understand how material behavior, robotic parameters, and geometry interact, and how form emerges from the machine–material relationship. … Read more

Anatomy of a Machine – SPILL

In the second exercise of Anatomy of a Machine, our goal was to understand how a robot expresses itself through material behavior. Instead of carving or shaping solids, we explored how liquid material behaves when actuated, accelerated, and released through a controlled spraying mechanism. “Spill” became a study of force, viscosity, height, angle, and timing … Read more

Software I non planar 3d printing

Advanced toolpath design for FDM process Students will design and simulate a toolpath for a small object intended for interior or product design. The focus is on exploring creative toolpath strategies, especially non-planar slicing, where the toolpath height changes across the object. Students must design a non-planar path and use attractors to locally deform the … Read more

Digital Design and Production of Complex Timber Structures

Evy Slabbinck – D2P – Design to Production How do you build a complex timber structure with zero errors in record time? Evy Slabbinck from Design-to-Production reveals the answer: merging computational precision with material intelligence. In this interview, we explored bending-active design, digital fabrication workflows, and the philosophy behind projects that push timber to new … Read more

Anatomy of a Machine: Stroke

Introduction This project investigates the dialogue between human gesture and robotic motion through painting. Over three weeks, students study brush behavior, paint flow, and stroke dynamics, beginning manually and progressively translating gestures into robotic trajectories. The final outcome is an A2 robot-made painting, accompanied by a vectorial drawing and a 60-second video, reflecting the anatomy … Read more