The Master Programme in Robotics and Advanced Construction is an innovative educational format that offers interdisciplinary skills and understanding through a series of class seminars that are put into practice through hands-on workshops. IAAC gives students the opportunity to create individual studio agendas and develop Pilot Thesis Projects based on the knowledge acquired during the seminars and workshops split into 3 Modules. In this way, IAAC puts together an experimental learning environment for the training of professionals with both theoretical and practical responses to the increasing complexity of the construction sector.

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Scanning for Reconstruction: Non Planar 3D printing

Introduction In this exercise, our objective was to scan a physical object and use the acquired data to generate a toolpath for non-planar 3D printing. To achieve this, we integrated tools such as Grasshopper, Python, and ROS (Robot Operating System) and conducted multiple tests to optimize the scanning strategy and post-processing. Methodology To achieve non-planar … Read more

Fan Only: A Cataloguing Approach to Glazing

Introduction The exploration of robotic fabrication with traditional techniques has become increasingly important in the ceramic industry, opening up new possibilities for innovation, efficiency and mass production. This research, in collaboration with Heatherwick Studio, bridges traditional artistry and robotic innovation, using only a fan brush to explore creative possibilities in ceramic glazing. Design Methodology The … Read more

Emotion Reader: Responsive art Installation

Github: https://github.com/elicolds/emotionreader/ Introduction In the realm of architecture and art, installations serve as powerful mediums to explore the intersection of technology, human emotion, and design. Our project reimagines the relationship between viewers and spaces by creating an interactive structure that reacts dynamically to human presence and emotions. Combining hardware, software, and creative ingenuity, we designed … Read more

ROBOT-ASSISTED WEAVING + RAW MATERIALS / MRAC Workshop 1.2

Team member(s): Govind Chithrath, Santosh Shenbagamoorthy, Krystyn Kontos  , Aleksandra Kraeva and Lauren DemingModified by Lauren Deming on November 24, 2024 Ultimately, the goal is to develop more efficient means for harvesting and utilizing low-carbon footprint alternatives for construction. Course Objective Project Abstract Autonomous Weaving with Raw Materials explores the intersection between weaving automation and the use of raw materials. After analyzing … Read more

Timber Narratives

Building on the principles of disassembly explored last semester, this phase of the Timber Narratives project delves deeper into advanced data-driven design strategies. We now capture and utilize timber colour values through enhanced scanning technologies, integrating this data into our designs. Additionally, we’ve implemented machine learning with logistic regression for precise categorization of timber for … Read more

RELIVING

State of the Art and Minimum Value Proposition There is an overstocking of small to medium trees over Europe due to poor firing and soil cultivation conditions, most of this trees have the diameter of 10-25 cm and depending on the species and cultivation conditions some of then are crooked and can’t be used by … Read more

BLABBER BOT

 Building Together, One Word at a Time AIM The aim of this project is to enhance human-robot collaboration through the development of a user-friendly system that creates an inclusive environment. Text-to-speech (TTS) and speech-to-text (STT) systems enable humans and robots to communicate in anintuitive and engaging way. Relevance One major issue was that the human … Read more

Hey Jarvis, let’s Collaborate!

This project explores a framework for Human-Robot Collaboration (HRC) and behavioural fabrication, focusing on constructing a Jenga-like tower using small timber blocks. Using the Agent-Based Modeling system (ABxM) from the Institute for Computational Design and Construction (ICD), a communication network was established integrating a human participant, a computer vision system, and an interactive audio interface. … Read more

Agent-based Manufacturing System

Industry Setup Relevance:  ABMS could be a twist on traditional manufacturing by using software agents to control different parts of the process. Imagine a factory where machines, workstations, and even software programs aren’t just following instructions but can somewhat act and decide independently. This helps in faster problem-solving mechanisms and could help reduce human intervention … Read more

Shape it, feel it

Working in 3D CAD environments can be restrictive. While most CAD software provides tools for creating shapes and generating ideas, they often rely on a mouse and keyboard, or are very expensive. “Shape it, Feel it” investigates opportunities to generate shapes using a computer’s webcam and hand gestures. We utilize cheap and readily available hardware … Read more

CRUSHING NEWS

#Feelit context Aim: Experiencing the news in a different way , To make you feel by making you experience the news with physical sensations and enhanced visual effects. it’s a comment on human desensitization.  POTENTIAL APPLICATION AND USERS OVERALL WORKFLOW Software UNREAL ENGINE Unreal was used to create the environment of the AR experience , … Read more

Wired Warriors

Aim “Create a range of robotic mini-games showcasing dexterity and quick reflexes, ideal for casual enjoyment.“ For this one week workshop, we drew inspiration from various games such as infinite passes, penalty shootouts, and boxing, aiming to adapt them for robotic play. Initially leaning towards infinite passes (football), we ultimately found boxing more compatible with … Read more

Timber Narratives

Leveraging Computer Vision for Sustainable Design with dimensional waste timber Building upon the established design principles of disassembly explored in the prior semester, Timber Narratives this semester investigated the potential of computer vision and image analytics to further optimize material conditioning and manufacturing processes for dimensional waste timber. This iterative approach aimed to integrate data-driven … Read more

Manifesto for Robotics in Construction Tailored Policies and Protocols for Diverse Environments

Inspired by Jordi’s Masterclass at IAAC, where he shared his experiences in robotic business and scope exploration, we’ve crafted our manifesto. This document reflects the significant insights he shared, particularly concerning entrepreneurship and startup endeavors in the construction industry. Shaping our collaborative journey into the intersection of design, technology, and construction, this manifesto outlines tailored … Read more

Albert: The Rock, Paper, Scissors Robotic Hand

Albert, is a rock-paper-scissors robotic hand designed to serve as a playing partner for the rock-paper-scissors game, aiming to bridge human-robot interaction. Rock-paper-scissors is a universally understood game, known for its simplicity and effectiveness in decision-making. Our objective was to establish a unified language between a robot and a human by humanizing the robot. We … Read more

Truss and Roof Health

ROBOTIC SOLUTIONS FOR 3D SPACE ANALYSIS AIM This workshop ran in collaboration with Noumena and IAAC where we were introduced to a environmental scanning and data processing workflows which combined the use of photogrammetry and point-cloud data. The site of the study was at IAAC’s new building which is yet to be constructed. From this … Read more