The Master Programme in Robotics and Advanced Construction is an innovative educational format that offers interdisciplinary skills and understanding through a series of class seminars that are put into practice through hands-on workshops. IAAC gives students the opportunity to create individual studio agendas and develop Pilot Thesis Projects based on the knowledge acquired during the seminars and workshops split into 3 Modules. In this way, IAAC puts together an experimental learning environment for the training of professionals with both theoretical and practical responses to the increasing complexity of the construction sector.

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Computational Logic for Iterative Processes

The introductory software course emphasizes computational logic, focusing on the assembly and growth processes in design, navigated meticulously by grasshopper algorithms. Voxels are introduced as fundamental units, which, when combined and altered, form a complex system of geometric structures. Using plugins like Anemone which allow loops to occur we are easily able to create permutations … Read more

Iterative Growth Assemblages

In Software I, we explored computational logic with a focus on iterative processes. Using voxels (short for volume elements), we created collections of geometric elements using the Grasshopper and Anemone plugins. The goal of the seminar was to gain a deeper understanding of iterative processes and computational logic. Specifically, we focused on creating voxel-based shapes … Read more

Voxel Assemblage

Abstract The main objective of the Software I seminar was to engage in computational logics and growth assemblages using voxels as its main geometrical component. The logic utilizes algorithms and visual programming in Grasshopper and Loops using Anemone Plugin. By definition, an assemblage is the process of combining individual components or parts to generate a … Read more

Repella-tractor

Repella-tractor

This project revolved around utilising computational thinking and logical principles for crafting assembly and growth processes. This exploration involved using iterative algorithmic approaches, commencing with essential spatial building components. We have designed a few essential components in the form of voxels that served as fundamental computational units, having the capability to both store and process … Read more

Computational Logic for Generative Design

The project focuses on generative assemblies comprised of multiple identical modules. It is crucial to design the shape of the components and the connection points between each of them, as well as not to add occlusions. Components will grow randomly depending on the shape as well as the location of the connection points. The design … Read more