Woodcraft | Column-Beam Connection

CONTEXT STRUCTURE This project focuses on the Column-Beam Connection within the larger post-and-beam frame structure. While seemingly simple, these connections require intricate detailing to seamlessly resolve multi-element node connections. Our design involved integrating two perpendicular columns into a monolithic L-shaped column, securing two additional beams in the process. Through digital modelling, we adopted a multilayered … Read more

Wired Warriors

Aim “Create a range of robotic mini-games showcasing dexterity and quick reflexes, ideal for casual enjoyment.“ For this one week workshop, we drew inspiration from various games such as infinite passes, penalty shootouts, and boxing, aiming to adapt them for robotic play. Initially leaning towards infinite passes (football), we ultimately found boxing more compatible with … Read more

Kino

At the workshop led by Madeline Gannon, we had the chance to delve into robotic movement, prioritizing creative freedom over conventional targets like accuracy and repeatability. The workshop was designed as a breeding ground for creativity, facilitated by software components that allowed exploration without the constraints of a kinematic solver. Given the project’s one-week duration … Read more

Segmented Blank

Developing visions of a future forest architecture, in Valvidrera Reservoir; a landscape that provides accesibility to, flora, fauna and open space to surrounding communities. LEARNING OBJECTIVES To gain an understanding of digital modelling of complex timber structures. To demonstrate an understanding of design-to-fabrication workflows and principles. To demonstrate an understand of digital fabrication methodologies for … Read more

Uintah and Ouray Music and Performing Arts Center

SITE The Uintah and Ouray Indian Reservation DESIGN PROCESS Form Finding and Computational Elements FORM FINDING Massing FORM FINDING Perforations FORM FINDING Decorative Perforation – Spikes FORM FINDING Columns FORM FINDING Split Columns FORM FINDING Mezzanine FORM FINDING Interior Space SIMULATION AND OPTIMIZATION FINAL PROPOSAL FINAL FABRICATION FINAL RENDERS

Merging with the nature

Concept For the final exercise in complex forming we were asked to developed a museum for wildlife by using one of the concepts introduced during the 1st term. We choose to work with VOXELISATON. Methodological Approach to Design and Form-Finding Our project commenced with a systematic approach, encompassing several critical stages: Pseudo Code – Structural … Read more

Harnessing AI in Design: The Neural Network Component in Grasshopper

Grasshopper’s neural network component is turning data into smart, functional design solutions. The neural network component within this environment presents a new frontier for design intelligence. Here’s a walkthrough of how this component transforms raw data into smart design solutions. The Training Grounds: Neural Network Trainer Designers input parameters into the Neural Network Trainer—this is … Read more

SolarAlign

Embarking on a journey through the dynamic realm of computational design, we’ve delved into the exciting world of interactive web application development. Along the way, we’ve not only grasped the tools and processes but also unraveled the core concepts driving innovation in this space. From harnessing the power of data and geometry on the web … Read more

Subterranean Eden: Martian Harvest Halls

“An innovative way for agriculture on Mars, pushing boundaries of space exploration ensuring future interplanetary habitation.” Mars—the Red Planet—is getting closer. According to the experts, human settlements on Mars might be visible in ten years, allowing for more space exploration. Keeping that in mind, this semester’s goal is to create a 300-person Mars colony. The … Read more

MarSensate: Integrative Modelling

Marsensate is a project based on our Studio course where we explore designing on Mars in order to habit a Marsian colony. The primary goal of our colony was based around Sprituality, to provide a more human environment that appeal to everyone, regardless of their beliefs, genders, preferences, and we focused on the aspect that … Read more

MarSensate: Feeling Human in Space

Project Concept In Marsensate we explore designing on Mars in order to habit a Marsian colony. The primary goal of our colony was based around Sprituality, to provide a more human environment that appeal to everyone, regardless of their beliefs, genders, preferences, and we focused on the aspect that we all have in common, which … Read more

MarSensate: Collaborative Workflows

Introduction Marsensate is a project based on our Studio course where we explore designing on Mars in order to habit a Marsian colony. The primary goal of our colony was based around Sprituality, to provide a more human environment that appeal to everyone, regardless of their beliefs, genders, preferences, and we focused on the aspect … Read more

Martian Aggreculture

The Martian Aggreculture project envisions a food production facility for the first colony on Mars. Our combinatorial modelling approach is data driven – flowing from the demands of the program and the realities of building on Mars into our aggregated architecture to provide a decentralized and resilient food production facility. Colonization at the Aggreculture site … Read more

Solis Centrum – the Sun Center of Aleph City

Project Brief Solis Centrum is a project for the BIMSC Studio class within the 2023/24 MaCAD program. This project aims to represent the solar center of the Aleph City community, a conceptual community on Mars located on the Valles Marines. Mission Statement Solis Centrum aims to represent the solar center of the Aleph City community. … Read more

From following instructions to autonomy

The project started with an experiment to see if an agent could follow a line and illuminate its path to see obstacles. The light is composed of isovits and only the ones in front of the agent are colored. The experiment went then to make the light 3D to illuminate buildings facades. Many approaches were … Read more

Agents from Outer Space

Introduction Simulations are a powerful tool for understanding the world around us as it exists, and also as it could be. The creation of models that reflect a given context by adhering to selected rules that are followed in said context, show how all the constitutive parts behave and evolve over time, and by doing … Read more

Fluid Dynamics

Introduction This exercise aims to create a customizable fluid simulator, to explore how microscopic particles interact with each other and their environment, ultimately building a foundation for understanding fluid dynamics at a smaller scale. The key challenge lies in computationally emphasizing the crucial behaviors of these particles. Fluids, despite appearing continuous, are actually comprised of … Read more

Computing Movements of an Urban Square

The research project imagined a tile of a underused urban plaza as a square-based petri dish to test the movement of points within the tiled surface. By defining a number of points within the geometry of the area, the density of tiles would decrease, relative to the closest point. The membrane between the ground plane … Read more

Alfafa Colony: BIM & Smart Construction

Project Concept Establishing a Martian food colony around a Mohole, designed based on growth morphology of alfalfa for efficient organization and development using L-systems. These terminologies are further explained below. Moholes Moholes on Mars are massive cylindrical excavations in the regolith, reaching up to 1 km in diameter and 7 km in depth. With temperatures … Read more

Empowering Vulnerable People with Adaptive Infrastructure

Every individual, regardless of age or economic status, can play a crucial role in shaping a sustainable future. In Viladecans, a gamified co-design process is recommended to turn this vision into reality. Challenges of an aging population, energy poor buildings, and coastal climate change vulnerability may be aligned with public program priorities to adapt Viladecans’ … Read more

UpGreen by Eva Papaspyrou

Plant generation web application. Flora compositions for landscape architecture

About Upgreen is an innovative web application designed to revolutionize biodiversity-centered design in both architectural practice and everyday life. Developed by Eva Papaspyrou, Upgreen serves as a comprehensive tool for managing plant data and optimizing green spaces at various scales. Whether you’re a professional in the field or an environmentally conscious individual, Upgreen offers a … Read more

Bits and Pieces

Pictures and symbols are valuable tools to communicate data. Pictures contain input data and representative symbols, generated from points, capture outputs. Pictures, or raster images, are often not geolocated and lack methodological explanation. Here, using the Bitmap+ plugin, pictures of urban conditions are tapped for the data they contain using the coloration of the image … Read more

Cosmos Cultivated

Building Agricultural Abundance on Mars The Mars underground sanctuary residential complex envelops vertical farming beneath its protective skin and 3D-printed wall system, where sunlight delicately filters through, embracing the celestial surroundings and meticulously crafting a breathtaking habitat on the Martian surface. 01_design concept & reference The initial endeavor aimed to pioneer the voxel settlement concept, … Read more

Collaborative Workflows – Solis Centrum

Solis Centrum Overview Solis Centrum is a project for the BIMSC Studio class within the 2023/24 MaCAD program. This project aims to represent the solar center of the Aleph City community, a conceptual community on Mars located on the Valles Marines. Location Solis Centrum is located along the northern mountain top of the Aleph City … Read more