BANDY.DUCKS_2.1_Robotic Glazing Choreography

Introduction This project was done in collaboration with Heatherwick Studio. Our starting point was a problem that emerged when patterned ceramic tiles were deployed at scale. Specifically, factory-produced tiles create repetitive patterns, which detract from their crafted intricacy. On the other end of the spectrum, hand glazing is a highly skilled and time-consuming process that … Read more

JOIN(x)

investigative research into creating a catalogue of joinery methods, varying in complexity and geometries. At the same time, integrating a new workflow of design to mill fabrication using new components such as D2P & TasMachine to create sophis`iticated digital models and manage complexity. precedence first day / manual studies on our first day, we picked … Read more

LOCKS + KEYS: Joinery Exploration

What is craft? Craft as an area of exploration. Seeking to push our boundaries of fidelity and artistry with an acknowledgment of use; The merge between form and function, allowing for endless opportunity. With this project our group’s aim was to explore the intricacies of craft in joinery, and to gain an appreciation of the … Read more

Zenithra

Concept The design concept for the Spiritual Retreat Center draws inspiration from Antoni Gaudí’s profound integration of nature in the Sagrada Família. Just as Gaudí translated organic forms into architectural elements, we aim to go beyond mere inspiration by incorporating natural elements—sunlight filtering through dynamic openings, water features that enhance tranquility, lush indoor gardens fostering … Read more

The Treeline – Sawmill Factory: Structures

Location SOLSONA, SPAIN Elevation: 700 m above sea levelClimate: Continental / highlands Manifesto From the Pyrenees to Barcelona, the journey wood takes can become a means to bridge the knowledge gap between forests and the timber industry. Solsona, located in the middle of this journey, housing our timber saw mill, can become a place of … Read more

Emotion Reader: Responsive art Installation

Github: https://github.com/elicolds/emotionreader/ Introduction In the realm of architecture and art, installations serve as powerful mediums to explore the intersection of technology, human emotion, and design. Our project reimagines the relationship between viewers and spaces by creating an interactive structure that reacts dynamically to human presence and emotions. Combining hardware, software, and creative ingenuity, we designed … Read more

Studio I_Anatomy of a Machine: Shape

This project comprises of 5 rapid prototypes developed over the course of 3 weeks. Each prototype is developed with a focus on a material and a process. These investigations were a means of developing the skillset of rapidly developing a robotic process and simultaneously became the palette from which we select our research lines for … Read more

Studio I_Anatomy of a Machine: Shape

INTRO As part of the “Anatomy of a Machine – Shape” course, we engaged in an exercise that explores the possibilities of robotic material manipulation through various tools and techniques. Our objective was to research and experiment with sustainable, accessible, and locally available materials, applying scientific and creative principles to produce unique prototypes. This process … Read more

Studio I_Anatomy of a Machine: Spill _ FLOWPRESS

Introduction This seminar invites students to explore making custom made spillers controlled by Arduino and a 6-axes robotic arm in order to paint spills on canvas with black acrylic paint. Context   Recently we have clearly observed immense changes in production, prototyping, and innovation that has been influenced by open source software, firmware and hardware. Human … Read more

ReSkin

Context EU  generates 25-30% of all waste from construction and demolition (C&D) activities, much of which remains underutilized or sent to landfills Context while global temperatures are rising towards +4°c, building facades are a main contributor to the urban heat island effect within cities. BY 2050 about 70 % of the world’s population will live … Read more

Cacau I

Brasil is the seventh biggest productor of Cacao worldwide and 60% of its production is from family agriculture located in the states of Pará and South of Bahia. The Chocolate Supply Chain produces substantial amounts of waste, specifically the Cacao Pod Husk and the Cacao Seed Shell. The process of producing the Chocolate goes from … Read more