PalmPilot 2000

No mouse. No keyboard. Just you.  Github Link: https://github.com/Adronegenius/palmpilot2000.git Problem/Opportunity Current 2D CAD layout tools rely heavily on complex UI layers and precise mouse manipulation. These become barriers for: PalmPilot2000 addresses this by introducing a body-centered interaction system, where gestures drive the logic of selecting, moving, and placing elements on a plan — with visual … Read more

Interlock Tower

Rethinking Towe Typology with AI: This project explores the redesign of contemporary tower structures using machine learning (ML), challenging the repetitive, profit-driven design seen in cities like Hong Kong. The goal is to discover new typologies through AI and stacking rules, and tren translate them to a robotic fabrication system (pick and place). AI-generated towers … Read more

Workshop 3.1_KAPLA-Nest

| INTRODUCTION | Learning Structures: From Parametric Rules to Machine-Made Forms. In this project, we explored the interplay between parametric design, machine learning, and robotic fabrication. Starting from Kapla block assemblies controlled by simple deformation rules, we trained a GAN to reinterpret and generate new structural variations. The process concluded with robotic pick-and-place construction, closing … Read more

Urban Vegetation Analysis Using Computer Vision and Deep Learning

(PaintDumpster/environmental_data_workshop at ndvi) – Link to GitHub This project aims to detect and classify different types of greenery in satellite imagery by utilizing color and edge detection techniques. The study area is located in Barcelona, Spain (41.396536, 2.194554). The stable version employs color and edge detection for image segmentation, while an alternative method integrates LiDAR … Read more

Software III _ UN_LOG FACTORY

Github : https://github.com/Clarrainl/UN_LOG-Factory | INTRODUCTION | Detecting wood defects in 3D-scanned logs using Machine Learning In the timber industry, a significant portion of wood gets discarded due to irregularities or defects that make it unusable under standard practices. However, many of these logs can still be used creatively or structurally if properly understood and classified. This project … Read more

GG WORLDS [v.01]

GenAI for Game Environment Creation OverviewUrban environments in games play a crucial role in crafting immersive, dynamic worlds that captivate players and enhance storytelling. These settings not only shape the game’s atmosphere but also introduce strategic challenges and reflect cultural, social, and architectural identities, making virtual spaces feel authentic. However, creating high-quality, realistic game environments … Read more

Sticks & Stones: Precision in Robotic Fabrication with Traditional Materials

In an era dominated by concrete and steel, the Sticks & Stones project revisits the architectural potential of stone and timber—materials with a rich historical legacy—through the precision of robotic fabrication. This initiative sought to develop a reversible, precise architectural system that bridges traditional craftsmanship with advanced digital tools. By tackling the challenges of natural … Read more

AI For Robotic Fabrication Workshop : Reinforcement Learning for Intelligent Grid-Based Carving

Can an AI agent learn how to carve a shape — not by following a predefined path, but by figuring it out on its own? https://github.com/IaaC/AI_Robotics_Octopus.git Inspired by the precision of traditional craftsmanship, especially techniques like Japanese joinery where every cut matters, we wanted to see if a machine could learn that same logic in … Read more

Contexept

Contexept is a design-to-fabrication workflow that uses AI to generate context-aware façade designs and turn them into 3D-printable architectural modules. By combining semantic keyword clustering, image generation, and robotic clay printing, the system transforms abstract ideas into buildable, site-sensitive forms. It bridges digital creativity with physical construction, making AI a meaningful collaborator in architecture. Architecture … Read more

TOWARDS ENERGY JUSTICE IN INFORMAL SETTLEMENTS Vol II

A Methodological Approach to Urban Morphology and Hybrid Energy Systems in the Global South Project Statement: “Even as we advance in Energy Innovation, our cities continueto grapple with deep inequalities. In this research, I proposerethinking Urban Morphology—not merely as the physicalform of our settlements, but as a strategic lever for equitableenergy solutions. The conceptual Energy-Morphology … Read more

Hyper B – Residential Team

Hyper B Residential

A Balance of living in a Hyper scale Concept Hyper-Buildings Have become a symbol of Dark and Dystopian living, where residences are in low living standards & disconnected from the world. Residential living in a hyper-building must balance high-density living with comfort, health, and amenities that can support and sustain inhabitants. The Residential Team aims … Read more

Collaborative Workflow for Adaptive Industrial Design

Project Scope and Objectives This project, developed as the industrial team, explores collaborative workflows in the context of a studio project focused on automation & architectural integration. The objective was to design an app that supports the development of multifunctional industrial spaces, guided by the Japanese principle of circularity known as ensō. The studio project … Read more

Urbanism Around Landslides: A Remote Sensing Approach

The Landscape of Risk India has witnessed 3782 major landslides between 2015–2022.Regions like Himachal Pradesh, Uttarakhand, Kerala, and the North-East are especially vulnerable. Landslides disrupt cities, block roads, damage homes — and in some cases, like Wayanad in 2024, result in loss of lives and millions in damages. The Research Question How can remote sensing … Read more