Tierra Potencia: Computational Design
Inner Courtyard Section Galapagos Pseudo Code Script Animation Renders
Inner Courtyard Section Galapagos Pseudo Code Script Animation Renders
A Real-Time Audio-Visual Stone Symphony Rock the Rock is an interactive audio-visual installation that identifies and tracks rocks in real time, generating dynamic sound and projection overlays. By leveraging computer vision and finite state machines, it transforms geological forms into a sensory experience. Concept and Context This project served as our introduction to Finite State … Read more
No mouse. No keyboard. Just you. Github Link: https://github.com/Adronegenius/palmpilot2000.git Problem/Opportunity Current 2D CAD layout tools rely heavily on complex UI layers and precise mouse manipulation. These become barriers for: PalmPilot2000 addresses this by introducing a body-centered interaction system, where gestures drive the logic of selecting, moving, and placing elements on a plan — with visual … Read more
Rethinking Towe Typology with AI: This project explores the redesign of contemporary tower structures using machine learning (ML), challenging the repetitive, profit-driven design seen in cities like Hong Kong. The goal is to discover new typologies through AI and stacking rules, and tren translate them to a robotic fabrication system (pick and place). AI-generated towers … Read more
| INTRODUCTION | Learning Structures: From Parametric Rules to Machine-Made Forms. In this project, we explored the interplay between parametric design, machine learning, and robotic fabrication. Starting from Kapla block assemblies controlled by simple deformation rules, we trained a GAN to reinterpret and generate new structural variations. The process concluded with robotic pick-and-place construction, closing … Read more
(PaintDumpster/environmental_data_workshop at ndvi) – Link to GitHub This project aims to detect and classify different types of greenery in satellite imagery by utilizing color and edge detection techniques. The study area is located in Barcelona, Spain (41.396536, 2.194554). The stable version employs color and edge detection for image segmentation, while an alternative method integrates LiDAR … Read more
When torrential rain dumped an entire year’s worth of water on Valencia in barely eight hours on 29 October 2024, the Turia spilled over its banks, submerging citrus groves, highways and whole neighbourhoods. More than 200 lives were lost, hundreds remained missing and Spain faced its worst flood disaster in recent history. Events like this … Read more
Github : https://github.com/Clarrainl/UN_LOG-Factory | INTRODUCTION | Detecting wood defects in 3D-scanned logs using Machine Learning In the timber industry, a significant portion of wood gets discarded due to irregularities or defects that make it unusable under standard practices. However, many of these logs can still be used creatively or structurally if properly understood and classified. This project … Read more
GenAI for Game Environment Creation OverviewUrban environments in games play a crucial role in crafting immersive, dynamic worlds that captivate players and enhance storytelling. These settings not only shape the game’s atmosphere but also introduce strategic challenges and reflect cultural, social, and architectural identities, making virtual spaces feel authentic. However, creating high-quality, realistic game environments … Read more
In an era dominated by concrete and steel, the Sticks & Stones project revisits the architectural potential of stone and timber—materials with a rich historical legacy—through the precision of robotic fabrication. This initiative sought to develop a reversible, precise architectural system that bridges traditional craftsmanship with advanced digital tools. By tackling the challenges of natural … Read more
Can an AI agent learn how to carve a shape — not by following a predefined path, but by figuring it out on its own? https://github.com/IaaC/AI_Robotics_Octopus.git Inspired by the precision of traditional craftsmanship, especially techniques like Japanese joinery where every cut matters, we wanted to see if a machine could learn that same logic in … Read more
Contexept is a design-to-fabrication workflow that uses AI to generate context-aware façade designs and turn them into 3D-printable architectural modules. By combining semantic keyword clustering, image generation, and robotic clay printing, the system transforms abstract ideas into buildable, site-sensitive forms. It bridges digital creativity with physical construction, making AI a meaningful collaborator in architecture. Architecture … Read more
A Methodological Approach to Urban Morphology and Hybrid Energy Systems in the Global South Project Statement: “Even as we advance in Energy Innovation, our cities continueto grapple with deep inequalities. In this research, I proposerethinking Urban Morphology—not merely as the physicalform of our settlements, but as a strategic lever for equitableenergy solutions. The conceptual Energy-Morphology … Read more
A Balance of living in a Hyper scale Concept Hyper-Buildings Have become a symbol of Dark and Dystopian living, where residences are in low living standards & disconnected from the world. Residential living in a hyper-building must balance high-density living with comfort, health, and amenities that can support and sustain inhabitants. The Residential Team aims … Read more
Project Scope and Objectives This project, developed as the industrial team, explores collaborative workflows in the context of a studio project focused on automation & architectural integration. The objective was to design an app that supports the development of multifunctional industrial spaces, guided by the Japanese principle of circularity known as ensō. The studio project … Read more