The MAA is a visionary master program with an innovative and open structure, mixing diverse disciplines, shaping professionals capable of producing theoretical & practical solutions towards responsive cities, architecture & technology.


Filters
Course

ARCHIBUDDY – The World Is Your Friend

Introduction Archibuddy is a unique and innovative project that aims to create adaptive architectural elements to make environments emotion-responsive. Archibuddy will leverage the latest technologies to provide personalized experiences to users, optimizing their well-being and productivity using Emotion Detection Technology and the Algorithmic workflow that was developed over the course of the Master’s Research Thesis … Read more

Naturaleza +

Devolviéndole la Naturaleza a la ciudad. Durante el desarrollo de Taller 1 se había planteado la problemática de manera clara: La planificación urbana que no tiene en cuenta los servicios ecosistémicos consolida la desigualdad espacial y económica, profundiza la pobreza, disminuye la calidad de vida de personas y otras especies y degrada el suelo, el … Read more

Maker-Place: Co-Creating the City

Similar to a makerspace, a maker-place helps navigate, create with, and demystify the technologies of bureaucratic organization. Where community ideas can receive guidance to the process and get connected to the resources needed to make it happen. Designed as a hybrid digital + physical approach to support small projects outside of the traditional festival scope, connecting … Read more

AER – Artificial Empathic Response [DIGISCAPES ver 2.0]

AER – Artificial Empathic Response [DIGISCAPES ver 2.0] is a project of IAAC, Institute for Advanced Architecture of Catalonia developed in the Master in Advanced Architecture 02 – by the student: Preetam Prabhakar and Research Thesis Advisor: David Andres Leon during the course MAA02 22/23 Thesis under the Algorithmic Design research thesis cluster.

DRIVING TOWARDS SUSTAINABILITY

THE FUTURE OF PARKING In this one-term seminar of Decarbonise built environment the main goal was to develop carbon-capturing strategies and study how can we shift to renewable energies. In this particular project, Barcelona city was taken as a built environment, and based on that we developed urban planning strategies and parking design strategies. COSMOGRAM … Read more

Forces of Nature

Affected by Sun Abstract Affected by sun is a design for IAAC rooftop, which is a live-interactive installation using Kangaroo. The design of the pavilion was based on analysis of site, like views, visibility and also the sun path and radiations which were found using Ladybug plugin, in order to detect the places that need to get … Read more

Agua Mobility

Employing a passive design strategy for construction can be a viable way to address this issue since buildings use the majority of the energy consumed in a city for heating and cooling space. The goal of the study is to create a passive heating and cooling system in a controlled environment by experimenting with the … Read more

Re-Innovate

The aim of this project is to create a workflow which would help in in the preliminary analysis of physical and materialistic damage using computer vision to enhance sight and successfully pinpoint the defects that can be seen by the camera. The Construction industry follows a very linear approach in terms of usage of materials … Read more

DIGISCAPES ver 1.0

DIGISCAPES ver 1.0 is a project of IAAC, Institute for Advanced Architecture of Catalonia developed in the Master in Advanced Architecture 02 – by the student: Preetam Prabhakar and Research Thesis Advisor: David Andres Leon during the course MAA02 22/23 Thesis under the Algorithmic Design research thesis cluster.

Advanced circularity: Transformative thinking toward design conception

Circularity is a concept related to circular economy, as a model of production and consumption of extended life cycles, this involves sharing, leasing, reusing, repairing, refurbishing and recycling existing materials and products implying waste reduction. The circular model uses materials in a cyclical chain of valuing natural resources at all production stages, it aims to … Read more

Food Playground

In the Introductory Studio G3: The Workspace of the Future, our group designed for a given client, Heura Foods, in a given site, Nova Bocana. Our design ideas were generated from the current missions of the company. The design proposal was not only a workspace for the employees, but a food playground for the community. … Read more

Interactive Lights 

Concept The aim of the project is to develop as lighting system that will be responsive and interactive to its surrounding people’s movements. And to make that happen, I have used the ultrasonic sensor as a proximity sensor to measure the distance of people and their movements. As a next step of this project, we … Read more