IAAC’s Master in City & Technology (1 or 2-year program) is a unique program oriented towards redefining the analysis, planning, and design of twenty-first-century cities and beyond. The program offers expertise in the design of digitally enhanced, ecological and human-centered urban environments by intersecting the disciplines of urbanism and data science. Taking place in Barcelona, the capital of urbanism, the Master in City & Technology is training the professionals that city administrations, governments, industries, and communities need, to transform the urban environment in the era of big data.


Fields at Play

Fields at Play identifies the value of gender inequality in Olympic infrastructure and proposes to leverage the derived $12.6B Olympic gender gap in sports facilities to fund the revitalization and ongoing program of reliable, safe, and comfortable spaces for women at risk of gender-based violence. Understanding the purpose and outcomes of Olympic infrastructure strategies in … Read more

PROJET TOKYO

Frist Research Mebolsim What is Metabolism? Building of Metabolsim Masterplan of Metabolism Comaprison, Masterplan Tokyo by Kenzo Tange vs Comptemporary Tokyo Comaprison1 Theory Comaprison2 City Plan Comparison3 Area plan Comparison4Building Comaprison Conclusion

Allegory of the Cybernetic City

Can speculative science fiction ground us in reality? In an age where technology and urbanization shape the contours of our reality, the role of theory as a form of critique becomes ever more crucial. The consequences of centuries of colonization, globalization, and exploitation are evident in our sprawling cities and degraded environments. The 2017 sci-fi … Read more

Dystopia of Digital Dominance

“Blade Runner” is a poignant illustration of how urban landscapes could be transformed in a post-industrial world, shaped by technological dominance and environmental decay. Created within a society grappling with the implications of synthetic life and corporate control, the film vividly portrays a version of Los Angeles. Re-envisioned through the context of speculative theories about … Read more

Initiating the Process for a Carless City

The idea of a ‘car-free’ city is not as easy as just banning cars but about reducing car reliance. The private car has undeniably revolutionized mobility in the 21st century. It has offered convenience, job creation and an increased freedom of movement. While a world without cars might seem unimaginable, cities globally are strategically transitioning … Read more

The Hazy Unconfined Titan

Science Fiction is a literary genre known for creating future worlds that emerge as the consequence of today’s cultural and technological realities. It is in this worldbuilding -where societies, their functioning, and the dynamics that govern them are imagined- where Sci-Fi shows similarities to the disciplines of design and architecture. To explore the design possibilities … Read more

‘Blurred Lines & Towered Stories’

Finding stories in an ‘altered’ normal of a digitally blended reality. IIn “Ready Player One,” directed by Steven Spielberg, the OASIS Corporation controls a vast virtual reality universe that serves as the film’s central setting. This digital utopia offers an escape from a dystopian reality predominated by the prevalence of the emergent over stacking of … Read more

Post-Industrial Digitized Monster

Sterling, B (2015) imagined four fictitious scenarios of how future skyscrapers might be, differentially equalizing the state of technology and the economic-political climate: Future skyscraper 1: Huge, lopsided pyramid Future skyscraper 2: No-nonsense, mil-spec fortress Future skyscraper 3: Colossal, awkward tower Future skyscraper 4: Postindustrial, digitized monster In our last scenario, the Smart City has … Read more

For the Good of Babel

Skyscrapers are human achievements that require innovation in the extraction of land to tower over its neighbors. The third skyscraper future reflects the past imaginary of Fritz Lang’s, Metropolis. This visualization aims to highlight the economic disparities and labor oppression depicted in the film, contrasting them with the modern logics of rentism as embodied by … Read more

Colossal Skyscrapers and Utopian Visions through the Lens of ‘Metropolis’

In the realm of speculative urban design, the fusion of cyborg skyscrapers and utopian visions offers a captivating journey into the convergence of reality and imagination. Inspired by Fritz Lang’s timeless sci-fi masterpiece ‘Metropolis,’ I embark on a deep dive into the intricate relationship between design, urbanization, and speculative fiction. Metropolis, Fritz Lang (1927) “Metropolis” … Read more

Islands & Fortresses: the future of the Skyscraper?

“Blade Runner 2049” is a good example of how urban landscapes will be shaped differently in response to environmental collapse and societal stress. Designed by communities dominated by fear of losing their stability under an authoritarian social logic, the film features Las Vegas and Los Angeles. Reimagined as part of Bruce Sterling’s, What skyscrapers might … Read more

Future Cities: Lahore – A Vision for 2050

Where is Lahore? Lahore, the capital city of the Punjab province in Pakistan, is a historic urban center known for its rich culture, vibrant life, and significant economic contributions. Situated near the eastern border with India, Lahore stands as a testament to centuries of evolution, from a small walled city to a sprawling metropolis. As … Read more

Torrents of change

Introduction: Shorter & Sharper Events Imagine the persistent drumming of rain against your window. Not the comforting tapping of a spring shower, but a relentless torrent that seems to prolong for days. This isn’t science fiction, but a glimpse into the potential future of many Latin American cities. A staggering 40% of the region is … Read more

Senseable Walks for Melbourne

OPTIMIZING THE EXISTING WALKABILITY INDEX Urban design plays a pivotal role in shaping the livability of a city, and walkability is a crucial aspect that directly impacts its residents’ quality of life. The City of Melbourne has developed a Walkability Index. This project aims at optimizing the existing framework by integrating key parameters related to … Read more

Relationship Street and Crime in Tokyo.

A Study on the Back of the Road, Factors Forming Streets, and Crime Relationships in the 23 Wards of Tokyo, Japan. 2023, Tokyo is the one of megalopolis. Tokyo has built a megalopolis unlike any other in the world. The megalopolis of Tokyo is depicted in Japan’s representative culture, anime, and manga, and the city … Read more