The Master in Robotics and Advanced Construction (MRAC) seeks to train a new generation of interdisciplinary professionals who are capable of facing our growing need for a more sustainable and optimised construction ecosystem. The Master is focused on the emerging design and market opportunities arising from novel robotic and advanced manufacturing systems.

Through a mixture of seminars, workshops, and studio projects, the master programme challenges the traditional processes in the Construction Sector. It investigates how advances in robotics and digital fabrication tools change the way we build and develop processes and design tools for such new production methods.


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Workshop 1.2 Data to Motion – TSUNAMI

This article presents our Workshop 1.2 project, which focuses on analyzing data and translating it into robotic movements to control an ABB IRB 6700-150/3.20 industrial robot equipped with a plastic pellet extruder for additive manufacturing. The core concept of the project involved studying the tsunami-related terrain and displacement data, extracting spatial and intensity-based information to … Read more

Anatomy of a Machine: Shape

Context This exercise explores robotic fabrication processes through the direct manipulation of malleable materials. The assignment consisted of producing a 2.5D clay piece, measuring 40 × 40 cm with a maximum height of 5 cm, understood as a physical result of a robotically applied force on soft matter.Rather than designing a predefined form, the goal … Read more

Anatomy of a Machine: Spill

Introduction In Anatomy of a Machine: Spill, we designed and built our own paint-spilling tools and worked with large robotic arms to create expressive, A0-scale paintings. Over the weeks, we tested movements with our hands, translated them into robotic trajectories, and refined both the tools and the resulting spill patterns. Using Arduino and laser-cut acrylic … Read more

Anatomy Anatomy of a Machine: Shape “Blobs & Lines”

Exploring Clay 3D Printing Through Viscosity, Speed, and Time For the Shape exercise within Anatomy of the Machine, we worked with clay as a material, specifically focusing on robotic 3D printing using clay extrusion. The objective was to understand how material behavior, robotic parameters, and geometry interact, and how form emerges from the machine–material relationship. … Read more

Anatomy of a Machine – SPILL

In the second exercise of Anatomy of a Machine, our goal was to understand how a robot expresses itself through material behavior. Instead of carving or shaping solids, we explored how liquid material behaves when actuated, accelerated, and released through a controlled spraying mechanism. “Spill” became a study of force, viscosity, height, angle, and timing … Read more

Anatomy of a Machine: Spill

Over the past four weeks, we developed a project focused on designing and fabricating a custom-made end effector for a robotic arm, with the aim of producing a painting on a canvas using black acrylic paint. Unlike the first assignment, where the drawing tool was predefined, this time we were required to build our own … Read more

SYNFORM – Pitch Deck

SYNFORM is a design-to-fabrication studio that fabricates luxury scenography and architectural surfaces that are parametric, modular and reconfigurable through large-scale 3D printing using recyclable plastics. Market Context According to Precedence Research, the global 3D printing market is estimated at around USD 29.29 billion in 2025 and is projected to grow to USD 134.58 billion by … Read more

Anatomy of a Machine: Stroke

Introduction This project investigates the dialogue between human gesture and robotic motion through painting. Over three weeks, students study brush behavior, paint flow, and stroke dynamics, beginning manually and progressively translating gestures into robotic trajectories. The final outcome is an A2 robot-made painting, accompanied by a vectorial drawing and a 60-second video, reflecting the anatomy … Read more

Motion  Control of Robotic Arms Through Grasshopper and Sketching Devices

Introduction This project orients around robotic drawing system that uses a brush to create adaptive visual results. It focuses on turning basic painting actions; such as dipping, stroking, and rotating—into clear, programmable steps. By combining digital design tools with robotic movement, the work explores how changes in brush angle, paint material, and surface conditions shape … Read more

Design for Manufacturing of 3D Printed Architectural Systems

The project involves a large geometric form designed for clay 3D printing, consisting of 6 identical sections. This article will present the results of our analyses that explore the technical challenges and opportunities of this geometric design during the clay fabrication process. The workflow begins by rationalizing the pavilion structure into 6 symmetrical parts, isolating … Read more

The Massage Chair

Top angle view

The massage chair is an experiment in digital fabrication and hybrid workflows, using computational design, CNC milling, 6-axis robotic milling, and human assembly and finishing, to understand how different subtractive manufacturing processes can be combined to balance speed, precision, and material expression in digital fabrication. Materials Tools Used Early Designs Early explorations of designs in … Read more

Nidra chair – MRAC & MAEB Workshop 1.1

Nidra chair

The Nidra Chair was developed within the framework of Workshop 1.1, where we explored robotic milling using the KUKA robotic arm. The design process was guided by a set of conceptual ideas—texture, nest, wings, and storage—which shaped the formal and tactile language of the piece. Inspired by notions of protection, warmth, and well-being, Nidra seeks … Read more

Robotic Milling and Design for Subtractive Manufacturing — Elephant Chair

Abstract: The Elephant Chair project was developed during the workshop “Robotic Milling and Design for Subtractive Manufacturing Workflows.”This workshop explored hybrid fabrication methods combining 3-axis CNC milling and 6-axis robotic milling to translate digital geometries into precise wooden prototypes. Our team designed and fabricated a furniture piece inspired by organic anatomy, robust yet flexible, mirroring the mechanical elegance of the machines used … Read more

Studio I_Anatomy of a Machine: Shape

INTRO As part of the “Anatomy of a Machine – Shape” course, we engaged in an exercise that explores the possibilities of robotic material manipulation through various tools and techniques. Our objective was to research and experiment with sustainable, accessible, and locally available materials, applying scientific and creative principles to produce unique prototypes. This process … Read more