Interlock Tower
Rethinking Towe Typology with AI: This project explores the redesign of contemporary tower structures using machine learning (ML), challenging the repetitive, profit-driven design seen in cities like Hong Kong. The goal is to discover new typologies through AI and stacking rules, and tren translate them to a robotic fabrication system (pick and place). AI-generated towers … Read more
Workshop 3.1_KAPLA-Nest
| INTRODUCTION | Learning Structures: From Parametric Rules to Machine-Made Forms. In this project, we explored the interplay between parametric design, machine learning, and robotic fabrication. Starting from Kapla block assemblies controlled by simple deformation rules, we trained a GAN to reinterpret and generate new structural variations. The process concluded with robotic pick-and-place construction, closing … Read more
Valldaura D&D Kit
Dungeons & Dragons (D&D) is a tabletop role-playing game where players create characters and embark on adventures guided by a Dungeon Master. Through storytelling, strategy, and dice rolls, players explore worlds, battle foes, and solve challenges in an open-ended, cooperative experience. The game is played using polyhedral dices, character sheets, and often miniatures on gridded … Read more
Urban Vegetation Analysis Using Computer Vision and Deep Learning
(PaintDumpster/environmental_data_workshop at ndvi) – Link to GitHub This project aims to detect and classify different types of greenery in satellite imagery by utilizing color and edge detection techniques. The study area is located in Barcelona, Spain (41.396536, 2.194554). The stable version employs color and edge detection for image segmentation, while an alternative method integrates LiDAR … Read more
From Above the Acropolis: Satellite Analysis of Vegetation and Urban Heat in Athens
The project is situated in Athens, Greece, which overheats in the summer. We wanted to test a hypothesis: The overheating is the result of too much hardscaping (asphalt, concrete, brick) and not enough greenery. We wanted to compare the NDVI (a measure of greenery in a city) taken from Satellite images to Land Surface Temperature … Read more
Software III _ UN_LOG FACTORY
Github : https://github.com/Clarrainl/UN_LOG-Factory | INTRODUCTION | Detecting wood defects in 3D-scanned logs using Machine Learning In the timber industry, a significant portion of wood gets discarded due to irregularities or defects that make it unusable under standard practices. However, many of these logs can still be used creatively or structurally if properly understood and classified. This project … Read more
Terraweave: Innovative Structures for a Changing World
Introduction In the face of the growing demand for sustainable construction, the integration of renewable materials with advanced fabrication techniques is essential for creating adaptable and efficient structures. Our team developed Terraweave, a project that combines willow and earth to create hybrid building components. By leveraging the natural properties of willow for flexibility and earth … Read more
GG WORLDS [v.01]
GenAI for Game Environment Creation OverviewUrban environments in games play a crucial role in crafting immersive, dynamic worlds that captivate players and enhance storytelling. These settings not only shape the game’s atmosphere but also introduce strategic challenges and reflect cultural, social, and architectural identities, making virtual spaces feel authentic. However, creating high-quality, realistic game environments … Read more
HELIA
This academic year, the 3DPA program focused on the theme Performative Earth Construction, guiding the work from research to design and construction.Following the projects Tova and Texit pavilions, two enclosed spaces built on the Forest Campus, the aim is to explore how 3D printing with earth can be used on a larger scale while responding … Read more
Topographical Risk + Geomorphology
Understanding the complexity of urban flooding Across the globe, cities are facing the increasingly visible consequences of climate change, with floods and landslides ranking among the most destructive urban hazards. In Brazil, the city of Petrópolis offers a critical lens through which to study the layered vulnerabilities of urban settlements exposed to extreme rainfall, unstable … Read more
Artist’s House
The Artist’s House is designed for an artist couple and their two children. The house is divided into 3 main entities: the living area, the studio and the artist house, separated by a central patio. The studio accommodates two distinct spaces tailored to the needs of each artist. One is a sculptor and/or painter who … Read more
Creative Workflow Customization in BIM
Leveraging Advanced BIM Strategies for Complex Architectural Realization Contextual Framework – Traditional BIM workflows often struggle to accommodate the complex, fluid geometries characteristic of avant-garde architectural designs, creating a gap between conceptual vision and buildable reality. Key Insight – Customized BIM workflows incorporating AI, computational design, and bespoke coding can enable the realization of complex … Read more
Sticks & Stones: Precision in Robotic Fabrication with Traditional Materials
In an era dominated by concrete and steel, the Sticks & Stones project revisits the architectural potential of stone and timber—materials with a rich historical legacy—through the precision of robotic fabrication. This initiative sought to develop a reversible, precise architectural system that bridges traditional craftsmanship with advanced digital tools. By tackling the challenges of natural … Read more