Iterative Growth Assemblages

In Software I, we explored computational logic with a focus on iterative processes. Using voxels (short for volume elements), we created collections of geometric elements using the Grasshopper and Anemone plugins. The goal of the seminar was to gain a deeper understanding of iterative processes and computational logic. Specifically, we focused on creating voxel-based shapes … Read more

Voxel Assemblage

Abstract The main objective of the Software I seminar was to engage in computational logics and growth assemblages using voxels as its main geometrical component. The logic utilizes algorithms and visual programming in Grasshopper and Loops using Anemone Plugin. By definition, an assemblage is the process of combining individual components or parts to generate a … Read more

Repella-tractor

Repella-tractor

This project revolved around utilising computational thinking and logical principles for crafting assembly and growth processes. This exploration involved using iterative algorithmic approaches, commencing with essential spatial building components. We have designed a few essential components in the form of voxels that served as fundamental computational units, having the capability to both store and process … Read more

Computational Logic for Generative Design

The project focuses on generative assemblies comprised of multiple identical modules. It is crucial to design the shape of the components and the connection points between each of them, as well as not to add occlusions. Components will grow randomly depending on the shape as well as the location of the connection points. The design … Read more

Where Lies the Silver Lining

How Has the Idea of the Panopticon Shaped Smart Cities Surveillance? ACT 1: Surveillance in the Shadows An early morning at the entrance to a building at the Line. It is the first day of setting up a security point, and the atmosphere is tense as the messages have been spread around inviting all the … Read more

Spatial.Revelations

Abstract This study delves into the innovative fusion of graph theory with architectural design and planning, facilitated by a structured BIM to Graph workflow. By conceptualizing architectural elements as nodes and their interconnections as edges within a graph, architects gain an adaptable and multifunctional tool for representation, analysis, and strategic planning. The graph’s inherent scalability … Read more

The Machine: From design to fabrication

In this second Techne module we investigated the apparatus of fundamental shapes (such as a cylinder) to grasp the principles and processes of 3D printing with clay, and the parameters and the properties of both machine and materiality. Employing a standard framework that can manifest in variation of a cylinder, four research groups of 3DPA … Read more

MO.CA | material production

This years Material Production started after the final design for the prototype was chosen and ran parallel to the further development of the design. The main goals were: – to monitor the amount, humidity and density of the locally sourced aleppo pine wood – to simulate production flows in the workshop (tools and time needed, … Read more

Wildlife Corridors

Our project focuses on modeling and predicting habitat fragmentation avoidance mechanisms using graphs. We investigate wildlife corridors in Australia, leveraging graph-based approaches to create coherent passages and connect forest areas. By analyzing satellite images, road data, and other metrics, we construct and evaluate graph models that incorporate forest containment, node characteristics, and connectivity. Our goal … Read more

Generative Urban Farming

The experiment parts from a self organizing model that iterates based in the incident sun hours, to later be evaluated in 2 methods: DCGAN’s and PIX2PIX. Problem Statement: The objective is to utilize urban farming strategically in central Budapest to enhance the affordability of student life. The key questions revolve around the potential yield, geometric … Read more

Greening Vienna

Today we have a challenge to reduce our waste. As we know construction is responsible for one third of all waste that is produced annually. That is why it is important to look into reusing the buildings instead of demolishing. The process of giving new life to existing buildings is called «adaptive reuse For this … Read more

AI SUN SHIELD

PROBLEM Maximizing energy efficiency and comfort in buildings with strategically designed and placed sun shades for optimal solar heat reduction is becoming crucial in cities especially in arid zones. This raises an important question how can we use new technologies in achieving such goals. ML MODEL SELECTION in 2017 a very interesting model using Image-to-Image … Read more

Procedural Morphologies

Leveraging the Wave Function Collapse Algorithm for Application on Layered Quadrilateral Meshes Abstract Procedural Morphologies is a novel computational design workflow in the field of discrete design. It leverages the Wave Function Collapse Algorithm for application on any quadrilateral mesh. Thus a coherent three-dimensional aggregation solution can be generated for any quad mesh using a … Read more

GenCity – An intervention enabler for Co-creating Urban Designs

Alejandro Aravena, renowned for his role in facilitating the recovery of a city struck by an earthquake and a tsunami, asserts that Participatory design transcends mere inclusivity and offers enhanced efficiency. Despite recognizing the significance of public participation in urban planning, we delve into the persisting factors that hinder its optimal efficiency. Conventional methods may … Read more