The Master in Advanced Ecological Buildings and Biocities (MAEBB) postgraduate program is an 11-month immersive academic program focused on learning how to design and build a new generation of buildings and cities to respond to the planet’s emerging climate challenges. The program is carried out in Valldaura Labs, in Barcelona, a 135 He property located in the Collserola forest. Here, students will live and work surrounded by nature while using the most advanced technologies and design techniques in the pursuit of what is also IAAC’s long term initiative, to create self-sufficient and ecological environments.


Design & Fabrication | A model of Urban Agriculture

This terms collaborative studio project briefed the students at Valldaura to prepare material for the upcoming exhibition, Macquina Climatica, which presents a catalog of proposals for urban agriculture within the metropolitan area of Barcelona. One such proposal uses a scale model to demonstrate what rooftop urban agriculture in the city might look like, how it … Read more

The Umbraculo Bench

The umbraculo bench is designed to be placed in the Umbraculo, Parc de la Ciutadella, Barcelona. It is designed as an organic shaped bench focusing on materiality, ergonomics as well to be a state of art element. It is designed and constructed using CLT panels made using pine wood lamellas. The Umbraculo The Umbraculo translates … Read more

Foods | Defining BioCities

The Defining Biocities course introduced us to the fundamental concept of “biocities.” This course involved an in-depth examination of terminology related to biocities, specifically within the realms of food, energy, and biodiversity. Through thoughtful discussions, we gained valuable insights, exploring global examples that illuminated the practical implications of these concepts. A series of guest lectures … Read more

Energy | Defining BioCities

The Defining Biocities course introduced us to the fundamental concept of “biocities.” This course involved an in-depth examination of terminology related to biocities, specifically within the realms of food, energy, and biodiversity. Through thoughtful discussions, we gained valuable insights, exploring global examples that illuminated the practical implications of these concepts. A series of guest lectures … Read more

Advanced Digital Tools: A Foundation to Grasshopper

Grasshopper is a visual programming language and graphical algorithm editor for Rhinoceros, a 3D modeling software. It automates the recurring process and generates geometric figures through mathematical functions. It helps in creating complex models using simple geometry. Using Grasshopper helps an architect or designer to comprehend and analyze the design. The form, structure and system … Read more

Introducing need for Bionook

Abstract In response to urgent carbon mitigation challenges and biodiversity loss, a paradigm shift toward manufacturing symbiosis and circular bio-economy is crucial for ecologically sensitive design in urban ecosystems. This study explores the transformative potential of a 3D-printed urban Bionook, incorporating layers of Cross-Laminated Timber (CLT) with a natural-locally sourced soil admixture, to enhance strength, … Read more

Defining Biocities

The ‘Defining biocities’ class revolves around studying different concepts of design for a ‘Bio-city’ at various scales and in a multi-disciplinary approach. The following words are identified by the author because there is potential in these words to be associated with designing Biocities. Food-sensitive planning and Urban design This is most likely one of the … Read more

Advanced Computational Tools: A Journey Through Grasshopper

Welcome to the world of advanced computational tools, where we delve into the intricacies of Grasshopper, a graphical algorithm editor tightly integrated with Rhino’s 3-D modeling tools. This blog post will guide you through the learning process, focusing on the fundamental aspects of Grasshopper and logical representations. Grasshopper Fundamentals Grasshopper is a powerful tool that … Read more

MEDITERRANEAN | Urban Intervention

This project was designed embarking on a vision to create a city that embodies sustainability, organic density, decentralization, multipolarity, complexity, transversality, liveliness, resilience, inclusivity, diversity, mixed-use, beauty, biodiversity, cohesion, safety, health, accessibility, and support for an active life and a city of care – all with people at the centre rather than technology or economics. … Read more

Open Nature | [WOOD]LE

The project ‘[Wood]le’ – a ‘Wooden Noodle’ explores the idea of steam-bending tree logs to create a self stable structure. The [Wood]le assumes the function of a seating area as it rests on the ground at one end and folds up to become an element that frames the valley of Font Del Gos on the … Read more

Advanced Digital Tools for Open Nature | Mil Ramas

Through the classes of this course, we practised and learned how to apply the parametric software Grasshopper as well as associated plug-ins into our computational designs. We implemented what we learned in our studio projects in order to comprehend it in real-time. Since our project did not require any direct fabrication through 3d software, we … Read more

Fabrication for Open Nature | Mil Ramas

INTRODUCTION The Design and Fabrication course’s main objective is to orient us towards learning and gaining experience in the use of tools and machines in relation to fabrication. Through designing, manufacturing and prototyping the models we were able to gain hands-on experience on how to fabricate and construct our projects. Valldaura Green FabLab provided us … Read more

Open Nature | Mil Ramas

Brief The main aim of the sculpture seats was to use discarded branches and every part of the tree to create our structure in a sustainable manner. Our project’s objectives were to serve something unique, comfortable and most importantly an advanced form of seating using wooden elements. We began with collecting branches from trees that … Read more

Furnish KIDS 2.0

SCOPE / OBJECTIVES Many European cities are looking to redesign their public spaces. FURNISH (Fast Urban Responses for New Inclusive Spaces and Habitat) aims to merge the challenge of having more public spaces through ‘tactical urbanism’, which can reconfigure and co-create a street expanding the space for pedestrians and leisure, with local manufacturing, through the … Read more