FAB-ARmour is an augmented reality (AR) design system focused on artistic production and the development of body extensions (arms, shoulders, core). By using Grasshopper with the Culebra plugin, the project generates agent-based geometries that adapt to non-linear surfaces, creating complex digital structures. These designs are integrated into Unity AR, allowing for real-time visualization and iterative modifications. FAB-ARmour enables efficient application of digital forms onto physical environments, reducing production time while maintaining flexibility in design. The system is not limited to body-scale applications; it can be expanded to architectural elements, such as columns, pavilions, or customized objects by adapting and wrapping the generated forms onto various structures

_state of art/inspirations

_user interface

_first prototype

_second prototype

_renders

body application
architectural application