The MAA is a visionary master program with an innovative and open structure, mixing diverse disciplines, shaping professionals capable of producing theoretical & practical solutions towards responsive cities, architecture & technology.


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Multi-Objective solution to In-Between

Project Brief Barcelona faces overlapping pressures: migration, demographic shift, and housing scarcity, that demand housing which can absorb change rather than resist it. InBetween proposes a transitional housing system based on Poblenou’s Cerdà blocks: not a fixed building, but a rule-based system that generates adaptable dwellings around the chamfered-block courtyard logic the city already knows. … Read more

MORPHOLOGIES OF SHADE: A Computationally Optimized Pavilion for the IAAC Rooftop.

Abstract Morphologies of Shade explores the design of a computationally optimized pavilion for the rooftop of the Institute for Advanced Architecture of Catalonia (IAAC) in Barcelona. The project responds to the environmental challenges of excessive solar exposure and strong wind conditions that limit the usability of the rooftop throughout the day. Inspired by natural canopy … Read more

rePack

This project investigates the use of construction and demolition waste (CDW) as a primary material resource for the development of prefabricated concrete slabs. It combines computational design, material optimization, evolutionary algorithms, and physical simulation to explore how reclaimed concrete and ceramic aggregates can be systematically incorporated into new construction products. A parametric workflow was developed … Read more

The Ripple Network

The Ripple Network is a multi-detached project consisting of two investigations. The first, El Xarxaire Pabellón, is a form-found waffle shell pavilion for Plaza del Mar, Barceloneta an exposed heat-island space with a critical lack of shade. Wallacei multi-objective optimisation evolves the canopy form across three objectives: solar radiation, direct sun hours and open views. … Read more

ELEPHANT SKIN

For this assignment, we decided to use the biochar + clay panel project that we have been developing in the Digital Matter class, since it was already an advanced material system and we could take advantage of the tests, geometry, and resources developed throughout the course. From this, we wanted to analyze which geometry could … Read more

EXOGRAM

Spatial Interface for Non-Standard Fabrication STATE OF THE ART – RECIPROCAL STRUCTURE This project is inspired by reciprocal structures and explores how AI can support their design and construction. The work investigates a way to generate and build these interdependent structural systems through computational processes. ALTERNATIVE JOINTS Connection options were analyzed as part of the … Read more

Project Michigan

Using climate clustering, vernacular precedent research, and evolutionary optimisation to create climate-responsive design typologies when no established local precedent exists Overview Lovingly named after the very first test location, Project Michigan is a tool that provides climate-responsive design guidelines when no local vernacular precedent exists. Through scraping climate data and global vernacular information, it helps … Read more

ARCANA

Augmented Reality for Computational Acoustic and Noise Analysis CONCEPT STATE OF THE ARTS                          2. Using AR For Spacial Simulation                     WORKFLOW WHAT’S NEXT Demonstration

ARCANA

Augmented Reality for Computational Acoustic and Noise Analysis CONCEPT STATE OF THE ARTS                          2. Using AR For Spacial Simulation                     WORKFLOW WHAT’S NEXT Demonstration

ReCraft

This project presents a mixed reality (XR) and Augmented Reality (AR) framework to upcycle wooden shipping pallets into architectural elements. Addressing timber waste, it empowers novice makers via a dual-device workflow. A tablet serves as the planning interface for designs and cut lists. Concurrently, an AR environment—accessed when users put on the Meta Quest 3S … Read more

TRACE

An AR guidance system for pottery creation TRACE transforms pottery learning into an interactive guided experience. Instead of interrupting the making process with videos or tutorials, instructions are overlaid directly onto the clay in real time through AR guidance. Rather than replacing the craftsperson, TRACE acts as an apprenticeship layer: making expert knowledge visible, immediate, … Read more

Timber Reuse Stacking Typologies

Using AI scripting in grasshopper to create and analyse reused timber stacked systems Two methods of creating panels made from an existing stocklist of reclaimed Timber using AI scripting integrated into Grasshopper. The first method explores the simple end to end stacking, by taking a random piece from the stock and placing it in a … Read more

Morphological Adaptation

“How can a real-time parametric system effectively optimize architectural truss geometry when constrained by a limited, randomized inventory of salvaged timber? “ Geometry vs. Inventory Standard architectural forms assume infinite material. When constrained by random, reclaimed timber offcuts, the geometry itself must adapt to survive. “Shifting the structural burden from material continuity to joint frequency.”  Standard … Read more