The MaCAD is a unique online programme training a new generation of architects, engineers and designers ready to develop skills into the latest softwares, computational tools, BIM technologies and AI towards innovation for the Architecture, Engineering and Construction (AEC) industry.

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NoiseXcape: Can Open Data Help Us Predict Urban Noise?

Introduction Noise is one of the most pervasive environmental stressors in cities. Long-term exposure has been linked to sleep disturbance, cardiovascular disease, reduced cognitive performance, and lower overall quality of life. Yet despite its importance, detailed noise maps are surprisingly difficult to obtain. Producing official noise maps requires measurements, traffic models, and considerable technical effort. … Read more

BioSpatial-Intelligence:

ML-Driven Plant Placement for Adaptive Architecture BioSpatial Intelligence explores how machine learning can support planting decisions in architectural spaces. The project starts from a simple design question: when we design a building, how can we decide which plants belong to which environmental conditions? Instead of relying only on intuition, we developed a workflow that reads … Read more

FloodPrint

Objective Traditional flood risk maps take months to produce, are updated only every few years, and are too coarse, they might say a whole district is at risk without telling you which specific street or field will actually be underwater. “We are going to predict whether any given location in Thessaly, Greece is Flood-Prone or … Read more

NYC – Urban Land Use

Can we predict what kind of use does a city grid hosts — Commercial vs. Residential — from its built form, morphology, and proximity to other urban features? “Can we predict the land use of a space based on existing environmental information from official and unofficial sources?” What’s the sweet spot for a Machine Learning … Read more

Web-Based Bitmap Terrain Generator

In the Cloud-Based Data Management seminar, our final project explored how parametric design tools can move beyond the desktop and become accessible through the web. The course focused on transforming Grasshopper definitions into web-based applications using Rhino.Compute, Vue, and web visualization workflows, with the goal of making computational design more accessible to end users. This … Read more

sen.city – Sense Urban Heat and Plant Cooler Futures for Everyone

Cities are warming rapidly, and dense urban centers feel it the most — especially areas with little shade or vegetation. Heat doesn’t affect everyone equally: groups like the elderly, youth, and people with health conditions are far more vulnerable. Problem Statement Most existing tools focus on UTCI, the Universal Thermal Climate Index. It measures how … Read more

Architecture as Living Matter: Turning Data into Geometry

Introduction Hyperbuilding 03 In our project, the building is conceived not as an isolated object, but as a vertical living tissue within the broader human organism of the “Vertical Machine”. Much like a network of functional cells, it sustains life, maintains environmental balance, and coordinates with the system’s “lungs” and “heart.” This biological metaphor guided … Read more

Beyond Construction: BIM as a World-Building Tool for Real-Time Game Engines

Abstract This research investigates how Building Information Modeling (BIM) can be leveraged to generate structured and meaningful architectural environments for architectural visualization, video games, and animated films. It explores workflows between BIM tools and real-time game engines, focusing on the transfer and preservation of spatial logic and metadata. The study aims to demonstrate how BIM-based … Read more