IAAC’s Master in City & Technology (1 or 2-year program) is a unique program oriented towards redefining the analysis, planning, and design of twenty-first-century cities and beyond. The program offers expertise in the design of digitally enhanced, ecological and human-centered urban environments by intersecting the disciplines of urbanism and data science. Taking place in Barcelona, the capital of urbanism, the Master in City & Technology is training the professionals that city administrations, governments, industries, and communities need, to transform the urban environment in the era of big data.


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Pykémon: Gotta catch ’em all!

Introduction Pokémon GO, the groundbreaking augmented reality mobile game developed by Niantic, has revolutionized the gaming industry since its launch in 2016. With millions of players worldwide, the game transcends traditional gaming boundaries by integrating virtual creatures known as Pokémon into real-world environments. As players explore their surroundings, they encounter Pokémon spawns in various locations, … Read more

‘Gotta Catch ’em All’

Co-design & Experience Platform for Public Art as part of Data, Art and the City (5-day workshop led by Leyla Saadi) Adapted from Pokemon-Go, we propose the development of a place-based app that pops the City of Toronto’s public art scene, drives interest and support for local public art and artists, and co-designs future public … Read more

Public Pulse

PROBLEM A lack of activities and engagement in certain streets can lead to a decrease in their vibrancy and vitality. This can manifest in empty streets, dilapidated buildings, and a dearth of social and cultural events. Over time, these areas may become less desirable places to live or visit, perpetuating the cycle of neglect and … Read more

MOBILITY FOOTPRINT

Introducing the Mobility Footprint, an interactive dashboard designed to promote awareness about mobility in urban environments and its impact on CO2 emissions. By selecting your typical mode of transportation and choosing from eight pre-determined destinations, the dashboard will provide you with a recommended route, estimated travel time, and the CO2 emissions associated with your selected … Read more

Urban Park Puzzle

Introduction The ‘Urban Park Puzzle’ project explores the use of Augmented Reality (AR) in urban design. Using Unity Engine, we investigate the various applications of AR in the creative process, from design to realization. Our project aims to present the design components and processes that unite the bridge in a fun and interactive way through … Read more

Risk Vision MR

About The Risk Vision MR project evaluates the feasibility of incorporating augmented reality into urban planning and design practices. The aim of the app developed in this seminar is to offer a tool for interactive and rapid result visualization to various stakeholders involved in urban design. The project focuses on a computational design of a … Read more

INTERACT [CITY]

A MULTI REALITY MUMBAI EXPERIENCE! ABSTRACT The ‘Interact [CITY]’ project is aimed at providing a comprehensive understanding of Mixed Reality technologies and their building blocks through a practical exploration of Augmented Reality (AR) using the Unity Engine. The focus of the project was to examine the different applications of AR in the creative process of … Read more