ARCHIBUDDY – The World Is Your Friend
Introduction Archibuddy is a unique and innovative project that aims to create adaptive architectural elements to make environments emotion-responsive. Archibuddy will leverage the latest technologies to provide personalized experiences to users, optimizing their well-being and productivity using Emotion Detection Technology and the Algorithmic workflow that was developed over the course of the Master’s Research Thesis … Read more
AER – Artificial Empathic Response [DIGISCAPES ver 2.0]
AER – Artificial Empathic Response [DIGISCAPES ver 2.0] is a project of IAAC, Institute for Advanced Architecture of Catalonia developed in the Master in Advanced Architecture 02 – by the student: Preetam Prabhakar and Research Thesis Advisor: David Andres Leon during the course MAA02 22/23 Thesis under the Algorithmic Design research thesis cluster.
Optimized & Responsive Skin
Instead of just creating renders or a virtual tours, This app is a creative way for clients, architects, and contractors to interact and be part of the the design process. The use of computational design and digital fabrication by architects and builders today is vital to the exploration and construction of ideas and projects. However, … Read more
cHair
cHair is an app that utilizes an optimized Grasshopper file, defines the HTML structure of the page, while utilizing Vue.js directives to bind data and methods to the page. The JavaScript code in the script section provides the logic for the page and defines the data and methods used in the template section, and the … Read more
fumbrella
Harvesting water and sunlight Imagine if we could solve both a water and energy crisis using urban installations. Take a funnel to collect water and merge this with an umbrella. What do you get? A fumbrella of course! In this module we created a custom web app using JavaScript and Vue components. This web application … Read more
Martian Playground // Studio
Design Brief and Scope The purpose of this project is to design a colony on Mars to sustain life for 50 people with the possibility to expand to 300 people over time. This specific projects revolves around the specific function of recreation. Site Detection and Analysis ChatGPT 3 is used to create a relative grading … Read more
Mars Medical Center
Introduction For the BIMSC studio project, the class designed a human colony initially capable of accommodating 50 inhabitants, with the potential to expand to 300 inhabitants. Working together, the class settled on the Jezero Crater as the site for the colony and developed a masterplan consisting of thirteen distinct zones. Each group selected one zone … Read more
Mars Colony: Food and Energy Production
01 / SITE ANALYSIS OUR GUIDING PRINCIPLES As a part of a team working on a project to establish a colony on Mars, and we’re focusing on developing a sustainable food system for our future home. In order to do this, we first analyzed the conditions on Mars, such as the maximum solar radiation, average … Read more
Collaborative Food and Energy Production on Mars
INTRODUCTION The project entails establishing a self-sustaining and productive colony on Mars through a collaborative effort among seven remote groups from across the world. The primary goal of the project is to develop a colony that can adapt to the harsh Martian environment and sustain itself over an extended period. To accomplish this feat, the … Read more
MARSSCAPE COLONY – LIVING SPACES – INTEGRATIVE
Program SPACE SYNTAX: The Idea of space syntax is to locate the programs using points and curves to establish connectivity among the programs which is then computed on grasshopper by the space syntax component to give optimized zoning based on CONTROL, DEPTH & INTEGRATIVE factors. REVIT DOCUMENTATION As a part of this seminar the Rhino models were … Read more
MARSSCAPE COLONY – LIVING SPACES
SPACE EXPLORATION Challenges on long space missions. If anything is going to fail. It is the human mind. To understand the effects of space on the human mind. We started looking at astronauts who embark on long space missions and how did it affect their psyche. To have a better mental health on Mars. It … Read more
DZONGHA | Urban Interventions
The Site chosen is Paro, Bhutan is a place of rich culture, high environmental values, and beautiful nature. For the design of a place to learn and exchange traditional handicraft techniques and knowledge, our building follows design values to enhance the space by efficient, environmentally-sound choices. In the first layer of design, we studied and … Read more
THE NEST | Urban Intervention
The design began with the process of understanding the culture, the climate and the people of Accra, Ghana. The design is based in a tropical climate where the temperatures and the humidity are high. This design was then set in a Metaversal city that was a culmination of 6 sites from different regions of the … Read more
Tabrizian Tapestry: Metabolic Systems Water
Rated under the World Water Pressure Map, Iran has an extremely high risk level of water stress assessment and the ratio of withdrawls to supply in a 2040 forecast. For our building Tabrizian Tapestry, we have created the following study and water management assessment through the following strategies: 1. CONSTRUCTED WETLANDS: Through subsurface flow constructed … Read more