The Master in City & Technology’s academic structure is based on IAAC’s innovative, learn-by-doing and design-through-research methodology which focuses on the development of interdisciplinary skills. During the Master in City & Technology students will have the opportunity to be part of a highly international group, including faculty members, researchers, and lecturers, in which they are encouraged to develop collective decision-making processes and materialize their project ideas.

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SEU

Sentir l’Espai Urbà Cities communicate with us through different ways: sound, image, smells, textures, materials, weather, among others. But how do we perceive all these layers?  How do we feel about it? What role does urban design play in this exchange? How do we feel the city? Every day, we are immersed in urban surroundings … Read more

Veïns

Veïns is a social app created in order to create neighborhood connectivity and social well being centered to focus on people feeling excluded from the community or alone. Context Impact of social interaction and health risks related to loneliness Tasked with tackling a public health issue in Barcelona via a design thinking, double-diamond methodology, we … Read more

CLEAN UP THE NOISY CITY!

Through this workshop, we developed “Clean up the Noisy City,” an educational and interactive game designed to raise children’s awareness of urban soundscapes. In this engaging experience, players take on the role of city problem-solvers, working together to identify, assess, and mitigate disruptive noises using creative solutions. The game is played through a structured yet … Read more

Sant Antoni Passport

Urban spaces are not just places to live and work—they are playgrounds for social interaction, historical storytelling, and cultural engagement. As part of the IAAC’s Serious Games Seminar, our team explored Sant Antoni, Barcelona, to design playful interventions that connect the community to its past, present, and future. Our approach combined game design with urban … Read more

consans

This term, we have been focusing on understanding and designing public spaces in the Sants neighborhood of Barcelona. Sants has a unique identity shaped by its long-standing tradition of neighborhood cooperation and pride in its working-class roots, but has faced civic disengagement in recent years. In the studio, our objective has been to leverage public … Read more

Quaker

In the field of urban planning, engaging citizens and stakeholders in the increasingly complex social and environmental issues of the built environment is one of the major challenges. As a way of looking to attract, persuade, and foster empathy, Quaker can be a potent tool in connecting the community of Poblenou with our project and … Read more

Heat Archipelagos

Rising heat is an increasingly critical global condition driven by climate change, urbanization, and deforestation. Average global temperatures have climbed due to greenhouse gas emissions, leading to more frequent and intense heatwaves that threaten ecosystems, economies, and public health. Urban areas, in particular, experience exacerbated effects due to the urban heat island phenomenon, where concrete, … Read more

TIME³

Multidimensionality of Time for Inclusive Urban Lives This project explores urban inclusivity through the multidimensional lens of time, using Barcelona as a case study. The analysis considers three temporal dimensions: time of day, time of year, and time of life, recognizing how these factors shape access to essential urban amenities. Proximity serves as the first … Read more

Urban Sprawl: Embodied

Sprawl is broadly defined as “dispersed low-density urban development applying to the physical pattern of low-density expansion of large urban areas, under market conditions, mainly into the surrounding agricultural areas” (European Environment Agency, “Urban sprawl in Europe: The ignored challenge” EEA Report, Vol. 10, 2006). Further, it is described as “an excessive use of the open … Read more