IAAC’s Master in AI for Architecture & the Built Environment is a unique program oriented towards leading the change in decarbonising human activities and crafting a more sustainable, resilient future urbanisation for our planet. Through an innovative curriculum deeply rooted in AI applications, the program pioneers novel AI-driven solutions that not only respond to the pressing challenges of our time but also set a new standard for environmentally and socially conscious co-design and planning. The Master in AI for Architecture & the Built Environment is training the professionals that city administrations, governments, industries, and communities need, to transform the built environment in the era of digital technologies.


Urban Healthcare

Cities are complex systems where accessibility to essential services—such as healthcare—can directly affect quality of life and emergency response outcomes. Traditional urban maps often show where services are located, but they rarely communicate how accessible these services are in real, everyday conditions. The This project explores how computational design tools can be used to analyze … Read more

Open to Sky

The aim of the project is to map the sky visibility in New York City as one walks from one public park to another with an added analysis layer of Heat Vulnerability Index (HVI)  to neighbourhoods. HVI is an index of the likelihood of someone from a neighbourhood to die due to excessive heat exposure, which … Read more

Barcelona Housing & Metro Analysis Explorer

Throughout the course of Urban Data, we learnt several different ways of handling multiple datasets to finally form a dashboard for the same. In this exercise, we worked using VS Code to create a Dashboard for the comparison of Barcelona’s available rental or buyout housing like what idealista does but the also have it depended … Read more

Urban Data: Interactive Dashboard

As part of the Urban Data course, the main goal was to create an interactive dashboard in Python to visualize multiple dataframes. We wrote a proper Python file and ran it locally with VS Code. US Fast Food Restaurant Dashboard combines a population dataset and a US fast food restaurants dataset. Several visualization methods have … Read more

Unified Disaster Intelligence : Mapping Live Social Signals onto Historical Risk

Context This dashboard explores how real‑time tweets about disasters can be read against a global catalogue of events such as droughts, earthquakes, and eruptions between 2010 and 2025. By combining these two layers, the project asks how public, noisy, bottom‑up signals might complement slower institutional data in climate‑driven risk scenarios Framing the question Over the … Read more

Flap-alona – butterflies, pollinators and Barcelona’s gardens

Pollinators, bees, butterflies, moths, bumblebees, quietly keep our ecosystems alive. They enable flowering plants to reproduce, sustain wild biodiversity, and support much of our food supply. Yet many of these species are in decline worldwide, threatened by habitat loss, chemical use, urban sprawl and climate change. In cities like Barcelona, where green spaces, gardens, parks … Read more

Acoustic Skin

An Intelligent, Shape-Shifting Sound Control System 01 | Project Abstract Acoustic Skin is an acoustic panel that morphs its surface geometry in real time to control the way sound interacts with the environment.
 It uses an array of miniature pistons embedded in a felt-covered membrane, behaving like a living, breathing skin that adapts its texture … Read more

ComforTECH: Intelligent environmental control system

This project showed how real-time, intelligent control can transform buildings into more comfortable and efficient spaces. By replacing static systems with adaptive regulation, we can reduce energy waste while creating healthier, more responsive environments for the people who use them. Concept Modern indoor spaces often fall short of providing true comfort and efficiency because they … Read more

ComforTECH: Intelligent environmental control system

This project showed how real-time, intelligent control can transform buildings into more comfortable and efficient spaces. By replacing static systems with adaptive regulation, we can reduce energy waste while creating healthier, more responsive environments for the people who use them. Concept Modern indoor spaces often fall short of providing true comfort and efficiency because they … Read more

Thermo – Acoustic Urban Pavilion

01 | Concept 02 | Resonance 03 | Prototype 04 | Components 05 | Circuit diagram If the temperature inside the pavilion is high or the noise level outside is high, both panels will close automatically using the servo motors. Below is how this logic connects to your architecture layers and the circuit design: 06 … Read more

CINEFLOW : An AI-Powered Cinematic Walkthrough for Architectural Design

Automating Architectural Visualization: A Journey Through Technical Pivots and AI Evolution Introduction In the rapidly evolving landscape of architectural visualization, the gap between conceptual design and compelling visual presentation remains a significant challenge. While architects and designers excel at creating innovative spaces, transforming these 3D models into cinematic walkthroughs typically requires specialized skills, expensive software, … Read more

Adapt_ai: Your copilot for sustainable design

Global Problem Buildings account for 40% of global carbon emissions And the majority of these emissions come from operational carbon; a significant component of which is heating, cooling, and lighting. These carbon and financial costs can be reduced by passive design strategies that reduce the need for mechanical heating and cooling, and electrical lighting. Passive … Read more

GG WORLDS Blender Plug-in Prototype

GG WORLDS: A Blender plugin that enables users to instantly generate and customize 3D environments from text prompts, using generative AI to save time, cost, and boost creative freedom. Physical Prototype: Our prototype demonstrates an interactive workflow where users arrange physical maps and landmarks, then use a tablet AR app to instantly visualize and modify … Read more

Adapt AI: Unity App

Abstract: For the class of Interactive Interfaces with professor Daniil Koshelyuk we got introduced to the Unity game engine, a powerful software to create all kinds of 3D applications and environments. For our group, we decided to create an app that would be the continuation of our Research Studio project: Adapt AI. A project where … Read more