The Master Programme in Robotics and Advanced Construction is an innovative educational format that offers interdisciplinary skills and understanding through a series of class seminars that are put into practice through hands-on workshops. IAAC gives students the opportunity to create individual studio agendas and develop Pilot Thesis Projects based on the knowledge acquired during the seminars and workshops split into 3 Modules. In this way, IAAC puts together an experimental learning environment for the training of professionals with both theoretical and practical responses to the increasing complexity of the construction sector.

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Iterative Growth Assemblages

In Software I, we explored computational logic with a focus on iterative processes. Using voxels (short for volume elements), we created collections of geometric elements using the Grasshopper and Anemone plugins. The goal of the seminar was to gain a deeper understanding of iterative processes and computational logic. Specifically, we focused on creating voxel-based shapes … Read more

Voxel Assemblage

Abstract The main objective of the Software I seminar was to engage in computational logics and growth assemblages using voxels as its main geometrical component. The logic utilizes algorithms and visual programming in Grasshopper and Loops using Anemone Plugin. By definition, an assemblage is the process of combining individual components or parts to generate a … Read more

Insightful Sensing

AIM \\ To create custom designed, 3D printed interior surface cladding, constructed of individual components with high quality surface finish and tolerance. CONTEXT \\ Last term we designed a dual end effector that would have an extruder and a wire cutter within the same tool, allowing us to post process the 3D printed pieces to … Read more

Thermal Rhythm

 An interactive art installation that utilizes thermal imaging and real-time animation to create a captivating visual experience. The general aim of the project “Thermal Rhythm” was to generate an interactive art-wall in complete darkness which translates the human body movements into animations that controls or visualizes the emotions of the detected person through different colors … Read more

Ruled Stereotomic Manufacturing

Ruled surfaces are a way to address both simplicity in terms of design rules and at the same time complexity in terms of the outcome. In this workshop we aimed at defining design rules which are performance driven, to obtain modular geometries. Through parametrization and manipulation of computational workflows we generated paths and mapped them … Read more

A Canadian tried to make a pizza…

Robotics in food manufacture Exercise Create a moving end effector to be installed on the ABB arm robot using the actuators and electronic components reviewed in class. Inspiration Inspiration for this device stemmed from the integration of robots in the food industry. Additional inspiration was drawn from the Latching End Effector (LEE) on the Canadarm. … Read more

Investigating Computed Forms

Overview This project explores the complexity that can be derived from the interactions between a small number of simple components and assembly instructions using Anemone. Connection faces were assigned for simple components consisting of less that 10 voxels and basic assembly instructions were designated using Anemone. Selection of connection faces was based on the subsequent … Read more

Generative Assemblages

This project focuses on generative assemblages made out of multiple identical modules. The design of the component and the iterative logic will influence the final assemblage. At first the focus lies on the design of the component and the connection points between each of them without adding occlusion. This results in a random growth that … Read more