The Master in Robotics and Advanced Construction (MRAC) seeks to train a new generation of interdisciplinary professionals who are capable of facing our growing need for a more sustainable and optimised construction ecosystem. The Master is focused on the emerging design and market opportunities arising from novel robotic and advanced manufacturing systems.

Through a mixture of seminars, workshops, and studio projects, the master programme challenges the traditional processes in the Construction Sector. It investigates how advances in robotics and digital fabrication tools change the way we build and develop processes and design tools for such new production methods.


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Symbiosis

State Of The Art Utilization of robotics within the additive manufacturing world is becoming more and more standardized as the needs of people and the environment are changing. The construction industry itself has to produce more efficient structures with very little to no waste, and the capabilities of robots to do this are very apparent. … Read more

Heatwave

Additive manufacturing has opened up a vast array of possibilities to the creation of more sustainable but also salable designs that can address critical issues in our environment. In the context of architecture, multi-material 3D printing opens the door for an opportunity to embed intelligence into the surfaces in our built environment through material selection … Read more

Biomorphic Stacking

This project explores the computational logic and thinking to design an iterative growth algorithm that enforces specific filters and rules of selection to inform the assemblage of simple building blocks.In Grasshopper the Anemone plug-in is used as the tool to iterate over the computational logic, informing how the geometry will behave within the digital environment … Read more

Computational Logic for Iterative Processes

The introductory software course emphasizes computational logic, focusing on the assembly and growth processes in design, navigated meticulously by grasshopper algorithms. Voxels are introduced as fundamental units, which, when combined and altered, form a complex system of geometric structures. Using plugins like Anemone which allow loops to occur we are easily able to create permutations … Read more

Iterative Growth Assemblages

In Software I, we explored computational logic with a focus on iterative processes. Using voxels (short for volume elements), we created collections of geometric elements using the Grasshopper and Anemone plugins. The goal of the seminar was to gain a deeper understanding of iterative processes and computational logic. Specifically, we focused on creating voxel-based shapes … Read more

Voxel Assemblage

Abstract The main objective of the Software I seminar was to engage in computational logics and growth assemblages using voxels as its main geometrical component. The logic utilizes algorithms and visual programming in Grasshopper and Loops using Anemone Plugin. By definition, an assemblage is the process of combining individual components or parts to generate a … Read more

Repella-tractor

Repella-tractor

This project revolved around utilising computational thinking and logical principles for crafting assembly and growth processes. This exploration involved using iterative algorithmic approaches, commencing with essential spatial building components. We have designed a few essential components in the form of voxels that served as fundamental computational units, having the capability to both store and process … Read more

Computational Logic for Generative Design

The project focuses on generative assemblies comprised of multiple identical modules. It is crucial to design the shape of the components and the connection points between each of them, as well as not to add occlusions. Components will grow randomly depending on the shape as well as the location of the connection points. The design … Read more

THE HOUSE OF QUESTION MARK

During this course, we delved into the methodologies of modular building using wood modules designed by Gilles Retsin. By employing techniques like stacking and post-tensioning, we investigated both the potential and constraints of these modules. Our journey started with the assembly of the module, during which we constructed elements such as beam, column, opening and … Read more

Robotic Fabrication

Robotic Wood Craft is looking to minimize the raw material foodprint through an efficient repurposing project. The project develops a Data workflow from the scanning of the logs to the Robotic Fabrication and assembly of the pavilion. The final prototype is a post tension structure, with different robot milling joints that maintain the connection in … Read more

Limitless Project

The industry of construction creates most of the waste in the world. By 2025 we expect to reach 2.2 billion tons globally. As a solution of this problem, industry 4.0 proposed  the Additive manufacturing process, which is looking for the optimization of fabrication and construction adding layer by layer different materials; this process started being … Read more

PRINT POINT:

The reference marking system for Additive Manufacturing Context Additive manufacturing (AM) technologies have established and grown significantly over the past few decades, solidifying themselves as a mature and competitive alternative across various sectors of fabrication and construction. This development has been observed across multiple levels and applications of production, primarily due to its remarkable properties … Read more

Print – Scan – Cut

Preliminary steps towards a hybrid workflow for smooth 3D printed surfaces. Aim To develop a hybrid workflow to obtain smooth surfaces on 3D printed clay for improved alignment and surface finish. State of the Art Additive manufacturing enables the precise and cost-effective creation of complex designs while minimizing waste. One of the shortcomings common to … Read more

Stream of Outcasts

Introduction Our use of forestry resources has seen an increase in efficiency aimed at standardizing wood, a material that is inherently non-standard and heterogeneous by nature. However, the byproducts generated from this process are predominantly used for energy through combustion rather than being transformed into useful products. As more wood products are expected in construction, … Read more

re(al)form

The construction industry has shown an increasing interest in adapting to more environmentally friendly materials, with wood gaining popularity as a natural and sustainable option for buildings. However, the wood industry contributes a significant percentage of energy consumption during the entire wood lifecycle, encompassing tree cutting, transportation to sawmills, and delivery to construction sites. Additionally, … Read more

Building Instincts

In this workshop, we collaborated all together to investigate the neuro-evolution (artificial evolution defining neural networks) as a strategy to develop autonomous behaviours of mobile robots (in this workshop we used Turtlebots) to perform given tasks. We used N.E.A.T. (NeuroEvolution of Augmenting Topologies) as a method framework for artificial evolution of these robot controllers and increased … Read more

Who am I ?

perceiving the world in a human shell called body acting as transition between physical and spiritual The project tackle the understanding of the human existence and complexity of how every aspect in the body perceive life in a different way. “Who am I ?” provides you to feel and experience yourself in a physical world … Read more

Ceramiquest

Ceramiquest draws inspiration from the ancient art of pottery, augmenting it with virtual reality technologies to create a platform that enables users to generate and modify pottery geometries in an immersive environment. By digitizing this art form while retaining the manual generation process, Ceramiquest simplifies pottery-making and allows to 3D print your virtual creations with … Read more

Tastebud techno

In recent years, the exploration of multisensory experiences has gained significant attention in the culinary industries. This project focuses on the potential of leveraging virtual reality (VR) to alter and augment the flavours and qualities of beverages and food – specifically wine in our case – through the integration of music and visuals. Virtual reality … Read more

Multiagent brick wall

In recent years, there has been a growing interest in developing multiagent systems that combine the strengths of human, robotic, and virtual agents to perform complex tasks. In this project we theorize on how such a system could be implemented in bricklaying at a construction site, which traditionally relies heavily on human labor. With the … Read more

#AERSES

Autonomous emergency response and safety evaluation system In a catastrophic event geographical region, robots are deployed to collect and process data, allowing the rescue team to analyze the situation from a safe distance and provide an effective rescue operation. Dangerous zones can be accessed by robots without any harm and no human life needs to … Read more