The Master in Robotics and Advanced Construction (MRAC) seeks to train a new generation of interdisciplinary professionals who are capable of facing our growing need for a more sustainable and optimised construction ecosystem. The Master is focused on the emerging design and market opportunities arising from novel robotic and advanced manufacturing systems.

Through a mixture of seminars, workshops, and studio projects, the master programme challenges the traditional processes in the Construction Sector. It investigates how advances in robotics and digital fabrication tools change the way we build and develop processes and design tools for such new production methods.


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Stream of Outcasts

Introduction Our use of forestry resources has seen an increase in efficiency aimed at standardizing wood, a material that is inherently non-standard and heterogeneous by nature. However, the byproducts generated from this process are predominantly used for energy through combustion rather than being transformed into useful products. As more wood products are expected in construction, … Read more

re(al)form

The construction industry has shown an increasing interest in adapting to more environmentally friendly materials, with wood gaining popularity as a natural and sustainable option for buildings. However, the wood industry contributes a significant percentage of energy consumption during the entire wood lifecycle, encompassing tree cutting, transportation to sawmills, and delivery to construction sites. Additionally, … Read more

Building Instincts

In this workshop, we collaborated all together to investigate the neuro-evolution (artificial evolution defining neural networks) as a strategy to develop autonomous behaviours of mobile robots (in this workshop we used Turtlebots) to perform given tasks. We used N.E.A.T. (NeuroEvolution of Augmenting Topologies) as a method framework for artificial evolution of these robot controllers and increased … Read more

Who am I ?

perceiving the world in a human shell called body acting as transition between physical and spiritual The project tackle the understanding of the human existence and complexity of how every aspect in the body perceive life in a different way. “Who am I ?” provides you to feel and experience yourself in a physical world … Read more

Ceramiquest

Ceramiquest draws inspiration from the ancient art of pottery, augmenting it with virtual reality technologies to create a platform that enables users to generate and modify pottery geometries in an immersive environment. By digitizing this art form while retaining the manual generation process, Ceramiquest simplifies pottery-making and allows to 3D print your virtual creations with … Read more

Tastebud techno

In recent years, the exploration of multisensory experiences has gained significant attention in the culinary industries. This project focuses on the potential of leveraging virtual reality (VR) to alter and augment the flavours and qualities of beverages and food – specifically wine in our case – through the integration of music and visuals. Virtual reality … Read more

Multiagent brick wall

In recent years, there has been a growing interest in developing multiagent systems that combine the strengths of human, robotic, and virtual agents to perform complex tasks. In this project we theorize on how such a system could be implemented in bricklaying at a construction site, which traditionally relies heavily on human labor. With the … Read more

#AERSES

Autonomous emergency response and safety evaluation system In a catastrophic event geographical region, robots are deployed to collect and process data, allowing the rescue team to analyze the situation from a safe distance and provide an effective rescue operation. Dangerous zones can be accessed by robots without any harm and no human life needs to … Read more

Dif-Used House

Discrete Assemblies with Gilles Retsin Introduction How can primordial components be aggregated to form complex structures, that are at once easy to assemble and comfortable to live in? This was the question that defined our workshop with instructor Gilles Retsin. During the workshop, Gilles introduced us to his system of assembling buildings from discrete components. … Read more

Discrete Assemblies

Parts that Precede Buildings This course helped us to gain a comprehensive understanding of discrete building systems with the use of prefabrication and automation. During this one week workshop, discussed topics such as timber prefabrication, robotics and discrete computation for later on participating with a hands-on approach to build several structures using timber boxes and … Read more

Timber Tailor

Furniture has become an essential part of modern day society. Problem Currently an average consumer has a two choices, one to either shop at IKEA and get a generic furniture that every household has or to go for a designer furniture that breaks their bank. With the consumers increasingly looking for products that represent their … Read more

Demolition Treasure Hunt

Sorting for Salvageable Materials This course was mainly to understand automated collaborative multiagent systems in different environments. Term’s 3 topic (Human-Machine-Collaboration) is recognized through this course by exploring the possibilities of the processes and us being capable of mapping in different diagrams how we imagine a scenario with an automated procedure. For this task, we … Read more

PRINT POINT

The reference marking system for 3DP processes Problem Traditional 3DP processes lack accurate and reliable reference markers, which can cause errors and inaccuracies in the final print. This can be especially problematic for cyber-physical set-ups that require precise calibration and location of physical geometries on the 3D model. Solution This issue is resolved by Print … Read more