The MAA is a visionary master program with an innovative and open structure, mixing diverse disciplines, shaping professionals capable of producing theoretical & practical solutions towards responsive cities, architecture & technology.


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The Kinetic Node Pavilion

Architectural render of the final timber pavilion, showing integrated ramps for skateboarding and shaded areas for pedestrians.

The Kinetic Node proposes a dynamic pavilion located in the central pedestrian zone of Plaça de la Universitat, Barcelona. Developed within a computational design seminar, the intervention explores the intersection of generative algorithms and active public space. The design utilizes parametric tools to generate a fluid structure where architectural form seamlessly transitions into skateable terrain, … Read more

Palmetric

Site introduction The project is a pavilion conceived for the Plaça Reial (Royal Square) in Barcelona, Spain, which is a renowned, sophisticated square adorned with porticos, located just off Las Ramblas in the Gothic Quarter. This square is celebrated for its palm trees, fountain, lively nightlife featuring bars and restaurants, and serves as a central … Read more

CANOPY DIALOGUE

Canopy Dialogue introduces a temporary pavilion designed through computational form-finding, responding directly to the existing trees and social life of Plaça de la Virreina. | SITE LOCATION | The project is located in Plaça de la Virreina, Gràcia, Barcelona, a dense urban plaza defined by strong pedestrian flows, tree rows, and community activity. | SITE … Read more

BENEATH THE GROVE

COMPUTATIONAL DESIGN SEMINAR ABSTRACT This project explores the intersection of natural morphology and computational design to create an architecturally expressive pavilion. Inspired by the organic forms of mushroom caps and the branching behavior of biological growth systems, the pavilion is composed of a lightweight, cloud-like canopy supported by a network of columns generated using differential … Read more

The Timber Wave

This pavilion explores the dialogue between wood and waves through a parametric system of assembled timber elements shaped by coastal forces. Inspired by the rhythm of tides and the grain of wood, its fluid geometry oscillates between structure and motion, shelter and openness. The project merges digital design with natural material intelligence, creating a lightweight … Read more

Phi-villion (Φ)

Site Map of Plaça Espanya zooming into the specific corner (Gran Via). Design Reference – Architectural Precedent Project: The Core (Education Centre), Eden Project.Architect: Grimshaw ArchitectsLogic: The roof geometry is derived from the phyllotaxis found in plants. It utilizes two opposing sets of spirals to define a grid of structural nodes.This pattern allows for an … Read more

The Crown Loop

Abstract – This project introduces a crown-shaped stepped pavilion on the periphery of Plaça de Catalunya, serving as both an event gateway and an everyday public platform. Inspired by the geometry of a crown, the looping form rises in stepped layers to create vantage points, circulation, and sculptural presence. Developed through a parametric Grasshopper workflow, … Read more

LA CORTINA

PROJECT BRIEF Site Location: Placa del Sol, Gracia, Barcelona La Cortina introduces a nonstandard, dynamic geometry from the Fiesta Mayor de Gracia.. Conceptually, La Cortina translates the ephemeral dynamics of textile drapery into a permanent, structural shell. Its form is defined by computationally derived continuous surfaces that generate a recursive, flowing spatial volume.  The exterior … Read more

The Woven Contrast

Cover page for the IAAC Computational Design I Seminar. The image features a parametric, twisted wooden structure in the foreground against a dark, point-cloud digital background. Text lists the Faculty as Akshay Madapura and Shrey Kapur, and Students as Kalaitzidis Nikolaos and Sejin Park.

COMPUTATIONAL DESIGN I SEMINAR25/26 MAA01 (Level2) Abstract: Computational Weaving. This project, developed for the Computational Design I Seminar, explores the algorithmic generation of complex, recursive geometries through the logic of “Digital Craft”. Inspired by the material constraints of steam-bent timber, the design creates a “volumetric weave” rather than a simple surface. The computational workflow is … Read more

Remnant Playground

Plaça de Sant Felip Neri The pavilion is a biomimetic structure, drawing inspiration from natural webs. Its design utilizes an interactive interface of touch and light, on touching the pavilion, the entire part of pavilion lits up with various rainbow colors .This creates a dynamic and interactive environment, where the colorful light patterns shift and … Read more